HelpPolyloader compiler output showing errors I don't understand

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Polyloader compiler output showing errors I don't understand
EDIT 2:

Okay, after a lot of trail and error I got it working by being very explicit in where I allow junk code to be added. Inside loops seemed to break the program.

So far the program runs and opens, however hotkeys don't work and the actual hack doesn't work in game. Anyone got any ideas?

EDIT:

This is the main error now:

MManager.cpp(457) : error C2065: 'i' : undeclared identifier


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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Hey guys, I appreciate any help you could give me.

I'm modifying some existing code that wasn't previously a Polyloader supported hack and the compilers output is showing these errors:

Code:
Microsoft (R) C/C++ Optimizing Compiler Version 18.00.31101 for x86
Copyright (C) Microsoft Corporation.  All rights reserved.

Decrypt.cpp
main.cpp
k:\~~~~~~~~~~~~~\MManager.h(26) : warning C4067: unexpected tokens following preprocessor directive - expected a newline
main.cpp(686) : error C2065: 'i' : undeclared identifier
main.cpp(859) : error C2065: 'i' : undeclared identifier
main.cpp(959) : error C2065: 'i' : undeclared identifier
main.cpp(1112) : error C2065: 'EntityPlayer_dwBase' : undeclared identifier
main.cpp(1120) : error C2065: 'EntityPlayer_dwBase' : undeclared identifier
MManager.cpp
k:\~~~~~~~~~~~~~\MManager.h(26) : warning C4067: unexpected tokens following preprocessor directive - expected a newline
MManager.cpp(188) : error C2440: 'initializing' : cannot convert from 'initializer-list' to 'Module'
        No constructor could take the source type, or constructor overload resolution was ambiguous
MManager.cpp(218) : error C2440: 'initializing' : cannot convert from 'initializer-list' to 'Module'
        No constructor could take the source type, or constructor overload resolution was ambiguous
MManager.cpp(439) : error C2065: 'i' : undeclared identifier
MManager.cpp(460) : error C2065: 'i' : undeclared identifier
MManager.cpp(543) : error C2065: 'i' : undeclared identifier
Generating Code...
Press any key to continue . . .
When I view these particular lines of code it displays, there doesn't seem to be anything out of place that I can see (yes I'm checking the new/compiling/encrypted folder of code).

Please let me know if you can give some insight of what I may be missing.
main.cpp(686) : error C2065: 'i' : undeclared identifier - add "int i = 0;" at ur variable declaration shit
main.cpp(1120) : error C2065: 'EntityPlayer_dwBase' : undeclared identifier - again u need to declare it, or make sure u include the headers with it in it.

MManager.cpp(218) : error C2440: 'initializing' : cannot convert from 'initializer-list' to 'Module' - when i get this its usally cuz of typedef not being done, do somthing like dis "module mod = (Module)initalizer-list" or something. hope this helps.

:P.
I just found the reason for the errors and its because for some reason, when I paste in junk commands "[add_junk /]" it formats it wrong adding a space between / and ]. Fixing this solved the issue

- - - Updated - - -

Thanks, I'll give it a go now

- - - Updated - - -

http://prntscr.com/9wrypbⓘ

This is what I'm getting, might be a clearer explanation ^
for loops glitch with PolyLoader.

Disable the automatic junk right before the for loop and then enable it again, that should fix the error.
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