PolyLoader 2.3.1

Posts 91–105 of 344 · Page 7 of 23
@Yemiez Didn't even know you finished it already
everytime i try to compile a hack zip folder for example im trying to use polymeme a csgo hack wich requieres polyloader everytime i try to compile the polymeme.zip folder it says unzipping then crashes instantly idk why this happens being i got all the rite programs and also that i have the rite compiler path so if there is a solution to this problem it would be much appreciated thank you and all other hard working program / hack makers for the hard work you put in so we can enjoy games with a bit of cheating
I am confused. If I try to even open PolyLoader.. it does not load. At all. Does nothing. Upon checking Task Manager, the task is there but after a minute it closes.
what about a polyloader for visual studio 2015?
Quote Originally Posted by spektrikundo View Post
what about a polyloader for visual studio 2015?
it works fine but u have to search up the cl.exe yourself (C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin)
is it still undetected and working just wondering i got the PolyMeme.exe to get compiled just wondering do i open cs go and than open the hack?
Microsoft (R) C/C++ Optimizing Compiler Version 18.00.40629 for x86
Copyright (C) Microsoft Corporation. All rights reserved.

Decrypt.cpp
ProcMem.cpp
c:\users\owner\desktop\meme\polymeme v8.9_mpgh.net_r\ProcMem.h(6) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Source.cpp
c:\users\owner\desktop\meme\polymeme v8.9_mpgh.net_r\ProcMem.h(6) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Generating Code...
Press any key to continue . . .
I got a question. Do we use polyloader everytime we want to reuse the Polymeme hack to randomize the source or once its compiled it randomizes the source code of the hack it self ?

- - - Updated - - -

Quote Originally Posted by jarritos69420 View Post
I got a question. Do we use polyloader everytime we want to reuse the Polymeme hack to randomize the source or once its compiled it randomizes the source code of the hack it self ?
nvm found comment saying you should recompile it at least once a day before using hack!
Is this really a "hack"? which like adds some aimbots, etc.?
Quote Originally Posted by GSYPlays View Post
Is this really a "hack"? which like adds some aimbots, etc.?
If you read what it does you would know. Its a loader its used to help you to scramble the source code of the hack PolyMeme so vac cant detect it.. AND if it does detect and someone gets vac ban you have a different source code signature from everyone else so it cant ban u cuz of that 1 person who got caught.
Any chances of getting command line options so that polyloader can be used as part of a build script? And the ability to suppress all prompts would be cool.

I decompiled the binary to see if I could hack at it myself, but it's just too foreign to me.
just wanna ask if this works for microsoft visual studio 8. thanks
good job~thank~~
Posts 91–105 of 344 · Page 7 of 23
This thread is closed for replies.

Similar Threads

Talk with us