void GlowESP()
{
cout << "Glow Hack Started" << endl;
DWORD LocalPlayer = Read <DWORD>(clientDLL + dwlocalplayer);
int LocalTeam = Read <int>(LocalPlayer + intteamnum);
glowpointer = Read<DWORD>(clientDLL + GlowObject);
int glowobjectcount = Read<int>(clientDLL + GlowObject + 0x4);
for (int g = 0; g < glowobjectcount; g++)
{
DWORD currentplayer = Read<DWORD>(clientDLL + dwentitylist + ((g - 1) * 16));
bool currentplayerdormant = Read<bool>(currentplayer + dormantoffset);
if (currentplayerdormant)
continue;
int classid = GetClassID(currentplayer);
int currentplayerglowindex = Read<int>(currentplayer + glowindexoffset);
if (classid == 35)
{
byte currentplayerlifestate = Read<byte>(currentplayer + m_lifestate);
if (currentplayerlifestate != 0)
continue;
int currentplayerteam = Read<int>(currentplayer + intteamnum);
int LocalTeam = Read <int>(LocalPlayer + intteamnum);
if (g == 30)
Sleep(1);
}
Sleep(1);
}
}