Need help?How To Increase Potion Chances - MPGH - MultiPlayer Game Hacking & Cheats
HelpHow To Increase Potion Chances
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How To Increase Potion Chances
How To Increase Potion Chances
So I Try To Increase It But it Dont Want To The Other things Increased Only The Potions WONT >_<
Show me what you are trying to increase in the code, what source
find the behavior of the enemy that drops the potions, make number higher in the loot drop line thing idk how to explain it better xd
EVERYTHING UNDER THIS IS FOR THE FAB SOURCE:
Health and Magic Potions belong in the behavior
Loot Drop/Chances Potions belong in the behavior
Stat Increase Potions belong in the behavior
If you are looking for anything above, just go to the behavior of the enemy you are editing the loot for and look for Threshold or MostDamager(s)
Most likely they will be written as such :
ItemLoot("Health Potion", 0.5)
or ItemLoot("Magic Potion", 0.5) or ItemLoot("Loot Tier Potion", 0.5) or ItemLoot("Loot Drop Potion", 0.5) or ItemLoot("Potion of Attack", 0.5), ItemLoot("Potion of Defense", 0.5), ItemLoot("Potion of Speed", 0.5)...etc...
The number after the "word" is the chances....0.5 means 50% and 0.35 mean 35% and 0.8 means 80%
so ItemLoot("Potion of Attack", 0.74) It has a 74% chance of dropping the item called Potion of Attack
This note if for you @hamzanasab11 : Specify what are you looking for or people will have difficulty helping you and eventually stop helping you
This is if you are going to request more help in this section
Originally Posted by DimitriSavage
EVERYTHING UNDER THIS IS FOR THE FAB SOURCE:
Health and Magic Potions belong in the behavior
Loot Drop/Chances Potions belong in the behavior
Stat Increase Potions belong in the behavior
If you are looking for anything above, just go to the behavior of the enemy you are editing the loot for and look for Threshold or MostDamager(s)
Most likely they will be written as such :
ItemLoot("Health Potion", 0.5)
or ItemLoot("Magic Potion", 0.5) or ItemLoot("Loot Tier Potion", 0.5) or ItemLoot("Loot Drop Potion", 0.5) or ItemLoot("Potion of Attack", 0.5), ItemLoot("Potion of Defense", 0.5), ItemLoot("Potion of Speed", 0.5)...etc...
The number after the "word" is the chances....0.5 means 50% and 0.35 mean 35% and 0.8 means 80%
so ItemLoot("Potion of Attack", 0.74) It has a 74% chance of dropping the item called Potion of Attack
This note if for you @hamzanasab11 : Specify what are you looking for or people will have difficulty helping you and eventually stop helping you
This is if you are going to request more help in this section
Iam Not Just Requesting Help Iam Helping too
And Its Not Working The Loots Work But the Stats Increase Pots dont work :/