HelpReading view angles?

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Reading view angles?
Here is what I use to find my view angles.
Code:
engineState = fProcess.ReadUInt("engine.dll", (int)Offsets.Default.EnginePos);
                myAngles.x = fProcess.ReadFloat((int)(engineState + (int)Offsets.Default.ViewAngles));
                myAngles.y = fProcess.ReadFloat((int)(engineState + (int)Offsets.Default.ViewAngles + 0x4));
                myAngles.z = fProcess.ReadFloat((int)(engineState + (int)Offsets.Default.ViewAngles + 0x8));
This is C# btw. Ignore the horrible int casting and such, but when I debug this my angles are 0. The offsets are up to date. Any suggestions?

//EDIT:
Fixed, solved n closed
/Solved & closed.
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