Hey guys, I finished my skinchanger and wanna make a knifechanger.
Yet, ive read some snippets from other guys, and it seems like whatever i try, in my weaponlist (down-right) i get my Gut knife etc, but my model keeps the default knife.
At some point, the default knife changes for a sec to the gutknife, but instantly changes back.
Code:
else if (weaponid == 42) //ct knife
{
mem.Write<DWORD>(EntityList + Offsets::m_iItemIDLow, -1);
mem.Write<DWORD>(EntityList + Offsets::m_iItemIDHigh, -1);
mem.Write<DWORD>(EntityList + Offsets::m_OriginalOwnerXuidLow, 0);
mem.Write<DWORD>(EntityList + Offsets::m_OriginalOwnerXuidHigh, 0);
mem.Write<DWORD>(EntityList + Offsets::m_nModelIndex, 506);
mem.Write<DWORD>(EntityList + Offsets::m_nViewModelIndex, 324);
mem.Write<DWORD>(EntityList + Offsets::m_iViewModelIndex, 324);
mem.Write<DWORD>(player.LocalPlayer() + Offsets::m_iWorldModelIndex, 325);
mem.Write<DWORD>(EntityList + Offsets::m_iItemDefinitionIndex, 506); //gut knife
}
Thanks in advance!
Wanna help me in PM? Add (skype: gauthier.cremers)