Functional Client Source for Decas Client

Posts 115 of 52 · Page 1 of 4
Functional Client Source for Decas Client
If anyone wants^.^
http://prntscr.com/bzk0g2
REMOVED
Credits to Nilly and AFAIK only Nilly.

Took me like, 2 minutes to set up and compile, you will need Flex SDK and import it into the project to be able to compile it without errors as well.


This client is hack-free as well, obviously.


Rigged wanted this:
"Find the source on nillys GitHub, his username is cp-nilly"
Shit fam, thanks for sharing this. I was lost without it, but what I really want to know is how he did it. Probably never will figure out because none of the bitches in this community never tell anyone how they did anything and just want to keep everything to themselves to make them feel special and important.
Quote Originally Posted by SlickEashy View Post
Shit fam, thanks for sharing this. I was lost without it, but what I really want to know is how he did it. Probably never will figure out because none of the bitches in this community never tell anyone how they did anything and just want to keep everything to themselves to make them feel special and important.
late response, but all nilly did was decompile it using as3 sorcerer and then import the assets (xmls, sprite sheets, blah blah blah) into the project as well, and fixing any other errors along the way I guess if there were any^.^
Ok, getting some errors about unresolved static variables. I remember running into these same errors when setting up a different client in Intellij. I can't remember how I fixed and what I did wrong. It's really dumb though, set up instructions would be nice because apparently I can't do this simple shit without fucking it up.
Quote Originally Posted by SlickEashy View Post
Ok, getting some errors about unresolved static variables. I remember running into these same errors when setting up a different client in Intellij. I can't remember how I fixed and what I did wrong. It's really dumb though, set up instructions would be nice because apparently I can't do this simple shit without fucking it up.
If they were the RIGHT_CLICK variables and stuff I just changed it to CLICK, or MOUSE_CLICK for one of them I believe, don't know if that's 100% correct fix obviously but at least it compiles after that lol
Quote Originally Posted by Riigged View Post
If they were the RIGHT_CLICK variables and stuff I just changed it to CLICK, or MOUSE_CLICK for one of them I believe, don't know if that's 100% correct fix obviously but at least it compiles after that lol
nvm ignore this
lol wut
Yeah it is exactly that but I know I fixed this before but I just don't remember how. fuckin jank ass flash shit
Quote Originally Posted by SlickEashy View Post
lol wut
Yeah it is exactly that but I know I fixed this before but I just don't remember how. fuckin jank ass flash shit
Just change em to say CLICK or MOUSE_CLICK its one of those
how to change the client to a pserver version?.
..... NVM
Quote Originally Posted by SlickEashy View Post
Yeah it is exactly that but I know I fixed this before but I just don't remember how. fuckin jank ass flash shit
Go to project settings and change compiling target platform to desktop

Quote Originally Posted by ~V~ View Post


Go to project settings and change compiling target platform to desktop

Ok, tried that. I still have errors in com\company\assembleegameclient\map\mapoverlay\Spe echBalloon.as but it still compiles. It says splice() isn't a found method. Also when it compile this is what shows up at the end in the run box at the bottom:
"C:\Users\redacted\Desktop\Flex SDK\bin\adl.exe" -profile extendedDesktop C:\Users\redacted\Desktop\rotmg-deca-27.7-master\bin-debug\WebMain-descriptor.xml C:\Users\redacted\Desktop\rotmg-deca-27.7-master\bin-debug
error while loading initial content

Process finished with exit code 9
Quote Originally Posted by SlickEashy View Post
Ok, tried that. I still have errors in com\company\assembleegameclient\map\mapoverlay\Spe echBalloon.as but it still compiles. It says splice() isn't a found method. Also when it compile this is what shows up at the end in the run box at the bottom:
"C:\Users\redacted\Desktop\Flex SDK\bin\adl.exe" -profile extendedDesktop C:\Users\redacted\Desktop\rotmg-deca-27.7-master\bin-debug\WebMain-descriptor.xml C:\Users\redacted\Desktop\rotmg-deca-27.7-master\bin-debug
error while loading initial content

Process finished with exit code 9
Can't really help you with that one, try debugging the client to find whats causing the error
According to our Senpai Dave, Github links aren't allowed anymore, sorry for the inconvenience.
Quote Originally Posted by Luis View Post
According to our Senpai Dave, Github links aren't allowed anymore, sorry for the inconvenience.
That has to be one of the most stupidest fucking rules ever added on this website, at least add in "Find the source on nillys GitHub, his username is cp-nilly" to the OP or something otherwise the thread is useless.
Posts 115 of 52 · Page 1 of 4

Post a Reply

Similar Threads

Tags for this Thread

None

Need help?