Functional Client Source for Decas Client

Posts 1630 of 52 · Page 2 of 4
Quote Originally Posted by Riigged View Post
That has to be one of the most stupidest fucking rules ever added on this website, at least add in "Find the source on nillys GitHub, his username is cp-nilly" to the OP or something otherwise the thread is useless.
Added it, but you could always just upload it in releases.
Is it possible to turn this into a pserver?
Quote Originally Posted by Riigged View Post
If they were the RIGHT_CLICK variables and stuff I just changed it to CLICK, or MOUSE_CLICK for one of them I believe, don't know if that's 100% correct fix obviously but at least it compiles after that lol
If you get errors with RIGHT_CLICK, you need to force a newer version of flash. That should of been taken care of already through the build options.

-locale en_US -default-size 800 600 -default-frame-rate 60 -default-background-color #000000 -swf-version 15 -optimize=true -use-direct-blit=true -keep-as3-metadata+=Inject -keep-as3-metadata+=Embed -keep-as3-metadata+=PostConstruct -keep-as3-metadata+=ArrayElementType
Swf version 15 adds the right click feature.
Im trying to let the client connect to Fabiano's Server source, but im gettings a Doh this isn't good message
Quote Originally Posted by damian007 View Post
Im trying to let the client connect to Fabiano's Server source, but im gettings a Doh this isn't good message
It's gonna take a whole lot of more work to get it working with a private server source.
Quote Originally Posted by Riigged View Post
It's gonna take a whole lot of more work to get it working with a private server source.
Actually, i got it to connect to the server.exe, im just getting Packet and a RSA error on the Wserver.exe when joining the nexus.
Quote Originally Posted by damian007 View Post
Actually, i got it to connect to the server.exe, im just getting Packet and a RSA error on the Wserver.exe when joining the nexus.
That's the hard part, lol, I know a few people who have done it but had a lot of trouble.
Quote Originally Posted by Riigged View Post
That's the hard part, lol, I know a few people who have done it but had a lot of trouble.
i keep trying ,
Errors gone, client telling me to reload browser to upgrade client.
Quote Originally Posted by Riigged View Post
It's gonna take a whole lot of more work to get it working with a private server source.
Quote Originally Posted by Riigged View Post
That's the hard part, lol, I know a few people who have done it but had a lot of trouble.
LOL it's pretty easy to connect it to private server took me less then 5 mins
Have fun fixing/adding stuff
Quote Originally Posted by ~V~ View Post



LOL it's pretty easy to connect it to private server took me less then 5 mins
Have fun fixing/adding stuff
You just needed to Change Packet ID's and change the RSA key right?
Quote Originally Posted by ~V~ View Post



LOL it's pretty easy to connect it to private server took me less then 5 mins
Have fun fixing/adding stuff
"5 minutes" you begged slender for help lol
Quote Originally Posted by damian007 View Post
You just needed to Change Packet ID's and change the RSA key right?
Yup basically that's it
Quote Originally Posted by ~V~ View Post

Yup basically that's it
did that, the Wserver Says client is connecting to the game but the game gets a black screen while joining nexus and its saying "reload your browser to update the client", i changed the client version already to the last fabianos build client.
Quote Originally Posted by PimpOrPosh View Post
"5 minutes" you begged slender for help lol
I "begged" slender to help me get it connected to prod but since he didn't help me at all i decided to research a bit on my own and as you can see i figured it out


Quote Originally Posted by damian007 View Post
did that, the Wserver Says client is connecting to the game but the game gets a black screen while joining nexus and its saying "reload your browser to update the client", i changed the client version already to the last fabianos build client.
Go to client and in GameServerConnectionConcrete find onConnected method and just change the version there because it's hardcoded
Quote Originally Posted by ~V~ View Post

I "begged" slender to help me get it connected to prod but since he didn't help me at all i decided to research a bit on my own and as you can see i figured it out




Go to client and in GameServerConnectionConcrete find onConnected method and just change the version there because it's hardcoded
Thank's for the quick reply!, but still blackscreen..
Posts 1630 of 52 · Page 2 of 4

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