Bone ESP Locations
Well all the code i could find on bone esp was very outdated. So i had to find the correct bone locations myself which was a real pain in the ass. (Lots of trial and error) I'm sure there is documentation on this somewhere, but i sure as hell couldn't find it. So here are the bones i used for my bone esp. Hopefully this helps someone out.
Thanks to @voziak and @armez47 for teaching me to read bone locations.
Screeny:

Code:
//crotch to neck DrawBone(0, 1, enemyPlayer[Loop].BoneBase); DrawBone(1, 2, enemyPlayer[Loop].BoneBase); DrawBone(2, 3, enemyPlayer[Loop].BoneBase); DrawBone(3, 4, enemyPlayer[Loop].BoneBase); DrawBone(4, 5, enemyPlayer[Loop].BoneBase); DrawBone(5, 6, enemyPlayer[Loop].BoneBase); //neck to left arm DrawBone(8, 9, enemyPlayer[Loop].BoneBase); DrawBone(9, 10, enemyPlayer[Loop].BoneBase); DrawBone(10, 11, enemyPlayer[Loop].BoneBase); //neck to right arm DrawBone(8, 36, enemyPlayer[Loop].BoneBase); DrawBone(36, 37, enemyPlayer[Loop].BoneBase); DrawBone(37, 38, enemyPlayer[Loop].BoneBase); //crotch to left leg DrawBone(0, 63, enemyPlayer[Loop].BoneBase); DrawBone(63, 64, enemyPlayer[Loop].BoneBase); DrawBone(64, 65, enemyPlayer[Loop].BoneBase); DrawBone(65, 66, enemyPlayer[Loop].BoneBase); //crotch to right leg DrawBone(0, 69, enemyPlayer[Loop].BoneBase); DrawBone(69, 70, enemyPlayer[Loop].BoneBase); DrawBone(70, 71, enemyPlayer[Loop].BoneBase); DrawBone(71, 72, enemyPlayer[Loop].BoneBase);
Screeny:
