[FSoD] Loot Thresholds
Sorry if this is in the wrong section, cuz I really didn't know where to put it. I thought it should be in the help section, but I have no clue. I'm just hoping I'm right. ¯\_(ツ)_/¯
Hello, I've been developing a PServer for awhile now. I've been doing great, fixing problems as they come and what not, but I do have a question. While messing with drop rates, I noticed something. When a loot table starts, you see one of these two:
or
Now MostDamagers is pretty simple, it's just how much of the most damaging players will get it (I think anyways, I could easily be wrong). However I don't understand the Threshold one. It throws me off a bit, because they're usually something like 0.025 or weird numbers like that. I would like to learn more about this so that I can develop it a bit better. Thanks.
TL;DR
What's the number after Threshold in loot tables do?
Hello, I've been developing a PServer for awhile now. I've been doing great, fixing problems as they come and what not, but I do have a question. While messing with drop rates, I noticed something. When a loot table starts, you see one of these two:
Code:
new MostDamagers(number,
Code:
new Threshold(number,
TL;DR
What's the number after Threshold in loot tables do?

