Sending a Packet
Ok, so I've looked around for a while but couldn't find anything that solved my problem.
I've made a dll that hooks the send function of a game.
I have also made a program that, when started, injects the dll into the game.
What I would like to do is send packets from within the program that injected the dll after it has been injected. How would I go about doing this?
Thanks
I've made a dll that hooks the send function of a game.
I have also made a program that, when started, injects the dll into the game.
What I would like to do is send packets from within the program that injected the dll after it has been injected. How would I go about doing this?
Thanks

