ActivateEffects = elem.Elements("Activate").Select(i => new ActivateEffect(i)).ToArray();
Easiest fix in the world. Now. Go to addition or dat1. And remove the Gold/fame item you added. Its effect (adding gold) is not added. So it doesn't recognize it.
Originally Posted by The 7th Hokage
Easiest fix in the world. Now. Go to addition or dat1. And remove the Gold/fame item you added. Its effect (adding gold) is not added. So it doesn't recognize it.
but wont that remove the gold as an item?
Originally Posted by Dolium
but wont that remove the gold as an item?
It will unless you add a AddGold function. Which you haven't.