SolvedI need help using flash deocmpiler

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I need help using flash deocmpiler
Hello, so i have been working on a pserver lately and i've added a few custom items into dat1 using Jpexs flash decompiler and it works but i want to add a 16x16 skin to one of the sets, and everything is done. except i have to add the skin into the EmbeddedData_SkinsCXML) file in the client and i have the skin file done as well in dat1 but i don't want to risk replacing the whole file with dat and i don't how to add 1 seperate script or whatever (which in my case is the skin have in dat1) can anyone tell me how to add 1 seperate script?
Quote Originally Posted by GravitySpy View Post
script
Lol why are you calling them scripts

Im not home so I think in the client, the set skins are bin 41? Not sure.
The Skins is at row 42 but idk if i can replace it with my whole dat1? cos rn there is only skins which u can find in dat1 ofcrs but what happens if i add the whole dat1 to it? or can i just add 1 Code* to it without using replace..
Quote Originally Posted by GravitySpy View Post
The Skins is at row 42 but idk if i can replace it with my whole dat1? cos rn there is only skins which u can find in dat1 ofcrs but what happens if i add the whole dat1 to it? or can i just add 1 Code* to it without using replace..
Ok, I did make a tutorial on how to add dat1 to client bins but thats replacing GhostShip bin aka the first bin.
If you want a completely new skin, you need to add it to the skin bin. Inside the skin bin, all you need is the skin xml in that specific bin, thats all.

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And wtf the title of this thread has nothing to do with your problem
I've seen ur tut it's very helpful and i used it for my items and yes i want a new skin but how do i add only the skin xml into the client. as i said i don't want to replace it all.
Quote Originally Posted by GravitySpy View Post
I've seen ur tut it's very helpful and i used it for my items and yes i want a new skin but how do i add only the skin xml into the client. as i said i don't want to replace it all.
As I said, just export the skin bin. Take the xml of ONLY your skin and put it in there, that's all that's needed
When i press 1 of the 4 export buttons i can't select the xml just other type of files
Quote Originally Posted by GravitySpy View Post
When i press 1 of the 4 export buttons i can't select the xml just other type of files
Just export selection. Open the bin like you normally do with Notepad++
I have the skin added in dat1 and skins bin but it still won't work when i equip all the items selected. I will look in the playequipement.cs or whatever and see if anything is wrong.

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Anyways i think this is /Solved
Quote Originally Posted by GravitySpy View Post
I have the skin added in dat1 and skins bin but it still won't work when i equip all the items selected. I will look in the playequipement.cs or whatever and see if anything is wrong.

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Anyways i think this is /Solved
@Luis @Danny @Raple

Closerino
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