That evil notifier has terrible anti-bruteforce code.
It doesn't tell the server how many times you tried, so you can theoritically bruteforce it.
You don't even have to edit the source, simply cheat-engine or any other memory editor:
Just thought it was funny. It might block the attempts from the server - highly doubt that though.
PS: abuse it while it lasts
PS2: Am I allowed to post this / release a bruteforcer for this? I found the ip and ports used along with the "LoginPacket" class which seems to send the details. @Raple @059 @Ahl
Yeah I know, but I am 50% sure the said notifier is copyrighted, however if you take a look at their copyright notice it looks very unprofessional, hence I'm not sure.
Originally Posted by New
Yeah I know, but I am 50% sure the said notifier is copyrighted, however if you take a look at their copyright notice it looks very unprofessional, hence I'm not sure.
Upload it bro!
Originally Posted by New
Yeah I know, but I am 50% sure the said notifier is copyrighted, however if you take a look at their copyright notice it looks very unprofessional, hence I'm not sure.
u aint lowed to "modify (including without limitation making derivative works), copy, adapt, reverse engineer, de-compile or otherwise reduce to human perceivable format, distribute, frame, reproduce, republish, download, scrape, display, post, transmit, transfer, license or sublicense, publicly display, or sell in any form or by any means, in whole or in part, Materials without Kabam’s or its licensors’ express prior written permission"
Originally Posted by Rob
Technically even editing the client is copyright infringement.
True, however it's different because said notifier is paid, while RotMG is free.