Garrys Mod Cache Stealer

Posts 16–26 of 26 · Page 2 of 2
If you wont amplify module check this :P
hastebin.com/erakafomuh.rb
@authorjames how to this work for read have i use lua for c++ ilke that ? pls telling me
Quote Originally Posted by kenjifurry View Post
@authorjames how to this work for read have i use lua for c++ ilke that ? pls telling me
wiki.garrysmod.com/page/file/Find
wiki.garrysmod.com/page/File_Search_Paths
wiki.garrysmod.com/page/Category:file

That + recursive coding = profit
Quote Originally Posted by authorjames View Post
wiki.garrysmod.com/page/file/Find
wiki.garrysmod.com/page/File_Search_Paths
wiki.garrysmod.com/page/Category:file

That + recursive coding = profit
or you can just detour 1 function in c++, which isn't even hard if you have half a brain, and get all files + names. loading lua to steal lua files is just dumb but i couldn't expect more from your average mpgh skid.
nice c+p m8
Quote Originally Posted by Devin8890 View Post
what does this even do? what is cache stealing
Basically a scripthook from the stone ages of gmod cheating.
Quote Originally Posted by authorjames View Post
No, but it's too poorly made for me.



It should, you're able to get all the correct file names and directories if you do.
No it shouldn't be done in lua, you don't even know what you're talking about. You should be doing this in C++ through a RunStringEx or luaL_loadbuffer detour.
Yeah dude, I guess storing the file in its original file structure in C++ is impossible all because you don't know how to do it.




made some use for it extracting data (tried to make pScreengrab like Grandpa Troll, but i not 1337 enough) but it doesnt seem so do enough. i feel like it would be good if it had alot of work to it.

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your making alot of sense, but why dont you do it then
Posts 16–26 of 26 · Page 2 of 2

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