Skelet esp
// Token: 0x06000024 RID: 36 RVA: 0x000031D8 File Offset: 0x000015D8
public static void TestSkelet()
{
foreach (BasePlayer current in BasePlayer.visiblePlayerList)
{
if (current != null && !current.IsLocalPlayer())
{
Transform[] bones = current.GetBones();
int num = 0;
Transform[] array = bones;
for (int i = 0; i < array.Length; i++)
{
Transform transform = array[i];
Vector3 vector = Camera.get_main().WorldToScreenPoint(transform.get _transform().get_position());
GUI.Label(new Rect(vector.x, (float)Screen.get_height() - vector.y, 250f, 50f), num.ToString());
}
}
}
}
// Token: 0x0600000F RID: 15 RVA: 0x000023B0 File Offset: 0x000007B0
private void DrawPlayer()
{
if (BasePlayer.LocalPlayer != null && BasePlayer.LocalPlayer.blueprints != null)
{
foreach (BasePlayer current in BasePlayer.visiblePlayerList)
{
if (current != null)
{
BasePlayer basePlayer = current;
Vector3 position = basePlayer.get_transform().get_position();
Vector3 vector = Vector3.Project(position, new Vector3(0f, 2f, 0f));
Vector3 vector2 = Camera.get_main().WorldToScreenPoint(position);
Camera.get_main().WorldToScreenPoint(vector);
float num = Vector3.Distance(BasePlayer.LocalPlayer.get_transf orm().get_position(), position);
if (num <= Cheats1.DistPlayers && (double)vector2.z > 0.1)
{
string displayName = basePlayer.get_displayName();
int num2 = Convert.ToInt32(num);
float health = basePlayer.get_health();
int num3 = Convert.ToInt32(health);
if (this.ESP_Skelet)
{
All.TestSkelet();
}
if (basePlayer.IsSleeping())
{
GUI.set_color(Color.get_cyan());
GUI.Label(new Rect(vector2.x + 1f, (float)Screen.get_height() - vector2.y, 250f, 50f), string.Concat(new object[]
{
displayName,
KYJngMCOCJNSf8T7gH.Ushn1vyok(780),
num3,
KYJngMCOCJNSf8T7gH.Ushn1vyok(794),
num2,
KYJngMCOCJNSf8T7gH.Ushn1vyok(804)
}));
}
else if (basePlayer.IsAlive())
{
GUI.set_color(Color.get_red());
GUI.Label(new Rect(vector2.x, (float)Screen.get_height() - vector2.y, 250f, 50f), string.Concat(new object[]
{
displayName,
KYJngMCOCJNSf8T7gH.Ushn1vyok(780),
num3,
KYJngMCOCJNSf8T7gH.Ushn1vyok(794),
num2,
KYJngMCOCJNSf8T7gH.Ushn1vyok(804)
}));
}
}
}
}
}
}
// Token: 0x04000022 RID: 34
private bool ESP_Skelet;