Internal/External Customizable Multi-Hack |AIMBOT + TRIGGERBOT + ESP + BHOP|
This cheat is already public and used by a lot of users, i decided to post it here also giving full credits, that's a copy/paste of all informations that you need to know:
: Puddin Poppin (THE ORIGINAL CREATOR) Thank you
VAC STATUS: UNDETECTED

Controls:
Control+F1 to reload the settings
Control+F2 to close the hack
INSTRUCTIONS
ESP supports full-screen windowed mode ONLY; The aimbot DOES NOT work on faceit.
For a list of virtual-key codes, go here: http://cherrytree.at/misc/vk.htm
Settings Format
]EXTREME INJECTOR has been reported as causing UNTRUSTED BANS.
You will have to manual update the offsets each time CSGO updates (if needed), via the settings file using a CSGO dumper. I will also post if i find the newest. Now for the minions, please do not close this thread for the following reason: DETECTED , OUTDATED, PATCHED. I will mention them when to do that because there are no reports for a while.
There is one more thread that is marked as DETECTED, an old one. I uploaded the last version of the cheat and seems to be undetected. A reason why i posted this is because is still undetected since a really long time so you can profit $$
https://www.virustotal.com/ro/file/d...is/1482453965/VAC STATUS: UNDETECTED

Code:
Aimbot: ActivationKey(int) - VirtualKey code of button that activates the aimbot EnableFire(1 or 0) - Enable/disable auto firing when the aimbot is active(only full auto weapons). EnableRandomPitchRecoilReductionFactor(1 or 0) - Enable/disable a random value to be generated and used as recoil reduction for recoil on the pitch axis EnableRandomYawRecoilReductionFactor(1 or 0) - Enable/disable a random value to be generated and used as recoil reduction for recoil on the yawaxis EnableTimeout(1 or 0) - Enable/disable a timeout in milliseconds for the aimbot Enabled(1 or 0) - Enable/disable the aimbot entirely IgnoreShotCount(int) - The number of shots before the aimbot is activated MaxRandomPitch(float, 2.0 for perfect compensation) - The maximum value for randomly generated pitch axis recoil reduction MaxRandomYaw(float, 2.0 for perfect compensation) - The maximum value for randomly generated yaw axis recoil reduction MinRandomPitch(float, 2.0 for perfect compensation) - The minimum value for randomly generated pitch axis recoil reduction MinRandomYaw(float, 2.0 for perfect compensation) - The minimum value for randomly generated yaw axis recoil reduction TargetJumpingPlayers(1 or 0) - Enable/disable the targeting of jumping players SmoothPercent(float, 1 to 99) - The percentage of how smooth the aimbot should aim StaticPitch(float, 2.0 for perfect compensation) - A static value for pitch axis recoil reduction StaticYaw(float, 2.0 for perfect compensation) - A static value for yaw axis recoil reduction TargetBone(int) - The index of which bone of the playermodel the aimbot should aim at Timeout(int) - The time in milliseconds that the aimbot is active for before timing out Triggerbot: ActivationKey(int) - VirtualKey code of button that activates the triggerbot EnableTimeout(1 or 0) - Enable/disable a timeout in milliseconds for the triggerbot Enabled (1 or 0) - Enable/disable the triggerbot entirely FirstShotDelay(int) - The delay in milliseconds before the first shot is fired FollowUpDelay(int) - The delay in milliseconds between each shot Timeout(int) - The time in milliseconds that the triggerbot is active for before timing out Esp: DrawEnemyBones(1 or 0, NOT YET IMPLEMENTED) - Enable/disable the drawing of enemy skeleton DrawEnemyBox(1 or 0) - Enable/disable the drawing of enemy box DrawEnemyHealthBar(1 or 0) - Enable/disable the drawing of enemy healthbar DrawEnemyNameText(1 or 0) - Enable/disable the drawing of enemy name DrawEnemySnapLines (1 or 0) - Enable/disable the drawing of enemy snaplines DrawFriendlyBones(1 or 0, NOT YET IMPLEMENTED) - Enable/disable the drawing of friendly skeleton DrawFriendlyBox(1 or 0) - Enable/disable the drawing of friendly box DrawFriendlyHealthBar(1 or 0) - Enable/disable the drawing of friendly healthbar DrawFriendlyNameText(1 or 0) - Enable/disable the drawing of friendly name DrawFriendlySnapLines(1 or 0) - Enable/disable the drawing of friendly snaplines DrawRecoilMarker(1 or 0) - Enable/disable the drawing of recoil crosshair EnableTargetBoneHighlight(1 or 0, NOT YET IMPLEMENTED) - Enable/disable the highlight of the currently targeted enemy skeleton EnableTargetBoxHighlight(1 or 0) - Enable/disable the highlight of currently targeted enemy box EnableTargetSnapLineHighlight(1 or 0) - Enable/disable the highlight of currently targeted enemy snapline Enabled (1 or 0) - Enable/disable the esp entirely EnemyBoxColor(ARGB Color) - The color of enemy box EnemyBoxLineWidth(float) - The width of enemy box lines EnemyBoxOutlineColor(ARGB Color) - The color of the enemy box outline EnemyBoxOutlineWidth(float) - The width of enemy box outline EnemyHealthBarBackColor(ARGB Color) - The back color of the enemy healthbar EnemyHealthBarFrontColor(ARGB Color) - The front color of the enemy healthbar EnemyHealthBarOutlineColor(ARGB Color) - The color of the enemy healthbar outline EnemyHealthBarOutlineWidth(float) - the width of enemy healthbar outline EnemyHealthBarWidth(float) - the width of enemy healthbar EnemyNameOutlineTextColor(ARGB Color) - The color of the enemy name outline EnemyNameTextColor(ARGB Color) - The color of the enemy name EnemySnapLineColor(ARGB Color) - The color of the enemy snapline EnemySnapLineOutlineColor(ARGB Color) - The color of the enemy snapline outline EnemySnapLineOutlineWidth(float) - the width of enemy snapline outline EnemySnapLineWidth(float) - the width of enemy snapline FriendlyBoxColor(ARGB Color) - The color of the friendly box FriendlyBoxLineWidth(float) - the width of friendly box lines FriendlyBoxOutlineColor(ARGB Color) - The color of the friendly box outline FriendlyBoxOutlineWidth(float) - the width of friendly box outline FriendlyHealthBarBackColor(ARGB Color) - The back color of the friendly healthbar FriendlyHealthBarFrontColor(ARGB Color) - The front color of the friendly healthbar FriendlyHealthBarOutlineColor(ARGB Color) - The color of the friendly healthbar outline FriendlyHealthBarOutlineWidth(float) - the width of friendly healthbar outline FriendlyHealthBarWidth(float) - the width of friendly healthbar FriendlyNameOutlineTextColor(ARGB Color) - The color of the friendly name outline FriendlyNameTextColor(ARGB Color) - The color of the friendly name FriendlySnapLineColor(ARGB Color) - The color of the friendly snapline FriendlySnapLineOutlineColor(ARGB Color) - The color of the friendly snapline outline FriendlySnapLineOutlineWidth(float) - the width of friendly snapline outline FriendlySnapLineWidth(float) - the width of friendly snapline RecoilMarkerColor(ARGB Color) - The color of the recoil crosshair RecoilMarkerLineWidth(float) - the width of recoil crosshair lines RecoilMarkerOutlineColor(ARGB Color) - The color of the recoil crosshair outline RecoilMarkerOutlineWidth(float) - the width of recoil crosshair outline RecoilMarkerSize(float) - the size of the recoil crosshair RecoilMarkerType(1 = circle, or 2 = crosshair) - the type of recoil crosshair TargetEnemyBoxColor(ARGB Color) - The color of the currently targeted enemy box TargetEnemyBoxLineWidth(float) - the width of currently targeted enemy box lines TargetEnemyBoxOutlineColor(ARGB Color) - The color of the currently targeted enemy box outline TargetEnemyBoxOutlineWidth(float) - the width of currently targeted enemy box outline TargetEnemySnapLineColor(ARGB Color) - The color of the currently targeted enemy snapline TargetEnemySnapLineOutlineColor(ARGB Color) - The color of the currently targeted enemy snapline TargetEnemySnapLineOutlineWidth(float) - the width of currently targeted enemy snapline outline TargetEnemySnapLineWidth(float) - the width of currently targeted enemy snapline Bhop: BhopSettings.Enabled(1 or 0) - Enable/disable bhop BhopSettings.ActivationKey(int) - VirtualKey code of button that activates the bhop
Control+F1 to reload the settings
Control+F2 to close the hack
INSTRUCTIONS
1.) Make sure you have the correct offsets in your settings file and the path to the settings file is "C:\PP-Multi\Settings.txt". Make sure you do not include the extention ".txt" in the file name as the path would be "C:\PP-Multi\Settings.txt.txt".
2.) Exit steam completely.
3.) Start your injector.
4.) Find/Open any 32-bit application that is not a steam process. Preferably an application that is not likely used by many people.
5.) Inject the hack into the 32-bit application.
6.) Close injector.
7.) Start steam/csgo
8.) Enjoy
Note:
Please keep in mind that this hack uses line count to determine which string value setting is stored where in memory. If your process you injected into crashes, automatically assume if was the settings file. You do not need to worry about spaces after the equal sign or names before the equal sign, as they are removed programmatically.
Turn on windows aero
2.) Exit steam completely.
3.) Start your injector.
4.) Find/Open any 32-bit application that is not a steam process. Preferably an application that is not likely used by many people.
5.) Inject the hack into the 32-bit application.
6.) Close injector.
7.) Start steam/csgo
8.) Enjoy
Note:
Please keep in mind that this hack uses line count to determine which string value setting is stored where in memory. If your process you injected into crashes, automatically assume if was the settings file. You do not need to worry about spaces after the equal sign or names before the equal sign, as they are removed programmatically.
Turn on windows aero
For a list of virtual-key codes, go here: http://cherrytree.at/misc/vk.htm
Settings Format
Code:
Offsets.m_iCompetitiveRanking = 0x00001A3C Offsets.m_iCompetitiveRanking = 0x00001A44 Offsets.m_iKills = 0x00000BE8 Offsets.m_iDeaths = 0x00000DF0 Offsets.m_bHasDefuser = 0x000017B8 Offsets.m_iPlayerC4 = 0x0000161C Offsets.CSPlayerResource = 0x02F063A4 Offsets.m_dwViewMatrix = 0x04AB9BB4 Offsets.m_dwEntityList = 0x04AC8014 Offsets.m_dwLocalPlayer = 0x00AA5834 Offsets.m_iHealth = 0x000000FC Offsets.m_vecOrigin = 0x00000134 Offsets.m_iTeamNum = 0x000000F0 Offsets.m_lifeState = 0x0000025B Offsets.m_fFlags = 0x00000100 Offsets.m_dwBoneMatrix = 0x00002698 Offsets.m_vecPunch = 0x0000301C Offsets.m_bDormant = 0x000000E9 Offsets.m_dwClientState = 0x005C7524 Offsets.m_dwLocalPlayerIndex = 0x00000178 Offsets.m_iCrossHairID = 0x0000AA70 Offsets.m_dwViewAngle = 0x00004D0C Offsets.m_iShotsFired = 0x0000A2C0 Offsets.m_vecVelocity[0] = 0x00000110 Offsets.m_vecViewOffset[0] = 0x00000104 Offsets.m_dwRadarBase = 0x04EFCD2C Offsets.m_dwRadarBasePointer = 0x00000054 Offsets.m_dwRadarName1 = 0x000001E0 Offsets.m_dwRadarName2 = 0x00000024 Offsets.m_EntitySize = 0x00000010 AimbotSettings.Enabled = 1 AimbotSettings.ActivationKey = 1 AimbotSettings.EnableFire = 0 AimbotSettings.EnableRandomPitchRecoilReductionFactor = 1 AimbotSettings.EnableRandomYawRecoilReductionFactor = 1 AimbotSettings.EnableTimeout = 1 AimbotSettings.IgnoreShotCount = 1 AimbotSettings.MaxRandomPitch = 2 AimbotSettings.MaxRandomYaw = 1.8 AimbotSettings.MinRandomPitch = 1.8 AimbotSettings.MinRandomYaw = 2 AimbotSettings.TargetJumpingPlayers = 1 AimbotSettings.SmoothPercent = 95 AimbotSettings.StaticPitch = 2 AimbotSettings.StaticYaw = 2 AimbotSettings.TargetBone = 6 AimbotSettings.Timeout = 800 EspSettings.Enabled = 1 EspSettings.DrawEnemyBox = 1 EspSettings.EnemyBoxColor = (255,000,255,000) EspSettings.EnemyBoxLineWidth = 1 EspSettings.EnemyBoxOutlineColor = (255,000,000,000) EspSettings.EnemyBoxOutlineWidth = 1 EspSettings.DrawFriendlyBox = 1 EspSettings.FriendlyBoxColor = (255,000,255,255) EspSettings.FriendlyBoxLineWidth = 1 EspSettings.FriendlyBoxOutlineColor = (255,000,000,000) EspSettings.FriendlyBoxOutlineWidth = 1 EspSettings.DrawTargetBoxHighlight = 1 EspSettings.TargetEnemyBoxColor = (255,255,255,255) EspSettings.TargetEnemyBoxLineWidth = 1 EspSettings.TargetEnemyBoxOutlineColor = (255,000,000,000) EspSettings.TargetEnemyBoxOutlineWidth = 1 EspSettings.DrawEnemySnapLines = 1 EspSettings.EnemySnapLineColor = (255,000,255,000) EspSettings.EnemySnapLineOutlineColor = (255,000,000,000) EspSettings.EnemySnapLineOutlineWidth = 1 EspSettings.EnemySnapLineWidth = 1 EspSettings.DrawFriendlySnapLines = 1 EspSettings.FriendlySnapLineColor = (255,000,255,255) EspSettings.FriendlySnapLineOutlineColor = (255,000,000,000) EspSettings.FriendlySnapLineOutlineWidth = 1 EspSettings.FriendlySnapLineWidth = 1 EspSettings.DrawTargetSnapLineHighlight = 1 EspSettings.TargetEnemySnapLineColor = (255,255,255,255) EspSettings.TargetEnemySnapLineOutlineColor = (255,000,000,000) EspSettings.TargetEnemySnapLineOutlineWidth = 1 EspSettings.TargetEnemySnapLineWidth = 1 EspSettings.DrawEnemyHealthBar = 1 EspSettings.EnemyHealthBarBackColor = (255,255,000,000) EspSettings.EnemyHealthBarFrontColor = (255,000,255,000) EspSettings.EnemyHealthBarOutlineColor = (255,000,000,000) EspSettings.EnemyHealthBarOutlineWidth = 1 EspSettings.EnemyHealthBarWidth = 1 EspSettings.DrawFriendlyHealthBar = 1 EspSettings.FriendlyHealthBarBackColor = (255,255,000,000) EspSettings.FriendlyHealthBarFrontColor = (255,000,255,255) EspSettings.FriendlyHealthBarOutlineColor = (255,000,000,000) EspSettings.FriendlyHealthBarOutlineWidth = 1 EspSettings.FriendlyHealthBarWidth = 1 EspSettings.DrawEnemyNameText = 1 EspSettings.DrawEnemyHealthText = 1 EspSettings.DrawEnemyKillsText = 1 EspSettings.DrawEnemyDeathsText = 1 EspSettings.DrawEnemyKDRatioText = 1 EspSettings.DrawEnemyRankText = 1 EspSettings.DrawEnemyBombCarrierText = 1 EspSettings.DrawEnemyDefuseKitCarrierText = 1 EspSettings.EnemyInfoTextColor = (255,000,255,000) EspSettings.EnemyInfoTextOutlineColor = (255,000,000,000) EspSettings.DrawFriendlyNameText = 1 EspSettings.DrawFriendlyHealthText = 1 EspSettings.DrawFriendlyKillsText = 1 EspSettings.DrawFriendlyDeathsText = 1 EspSettings.DrawFriendlyKDRatioText = 1 EspSettings.DrawFriendlyRankText = 1 EspSettings.DrawFriendlyBombCarrierText = 1 EspSettings.DrawFriendlyDefuseKitCarrierText = 1 EspSettings.FriendlyInfoTextColor = (255,000,255,255) EspSettings.FriendlyInfoTextOutlineColor = (255,000,000,000) EspSettings.DrawEnemyTargetBoneMarker = 1 EspSettings.EnemyTargetBoneMarkerColor = (255,000,255,000) EspSettings.EnemyTargetBoneMarkerLineWidth = 1 EspSettings.EnemyTargetBoneMarkerSize = 15 EspSettings.EnemyTargetBoneMarkerType = 2 EspSettings.EnemyTargetBoneMarkerOutlineColor = (255,000,000,000) EspSettings.EnemyTargetBoneMarkerOutlineWidth = 1 EspSettings.DrawFriendlyTargetBoneMarker = 1 EspSettings.FriendlyTargetBoneMarkerColor = (255,000,255,255) EspSettings.FriendlyTargetBoneMarkerLineWidth = 1 EspSettings.FriendlyTargetBoneMarkerSize = 15 EspSettings.FriendlyTargetBoneMarkerType = 2 EspSettings.FriendlyTargetBoneMarkerOutlineColor = (255,000,000,000) EspSettings.FriendlyTargetBoneMarkerOutlineWidth = 1 EspSettings.DrawRecoilMarker = 1 EspSettings.RecoilMarkerColor = (255,255,255,255) EspSettings.RecoilMarkerLineWidth = 1 EspSettings.RecoilMarkerOutlineColor = (255,000,000,000) EspSettings.RecoilMarkerOutlineWidth = 1 EspSettings.RecoilMarkerSize = 15 EspSettings.RecoilMarkerType = 2 TriggerbotSettings.Enabled = 1 TriggerbotSettings.ActivationKey = 4 TriggerbotSettings.EnableTimeout = 1 TriggerbotSettings.EnableRecoilLimit = 1 TriggerbotSettings.YawRecoilLimit = 0.1 TriggerbotSettings.PitchRecoilLimit = 0.1 TriggerbotSettings.FirstShotDelay = 1 TriggerbotSettings.FollowUpDelay = 20 TriggerbotSettings.Timeout = 1000 BhopSettings.Enabled = 1 BhopSettings.ActivationKey = 18
You will have to manual update the offsets each time CSGO updates (if needed), via the settings file using a CSGO dumper. I will also post if i find the newest. Now for the minions, please do not close this thread for the following reason: DETECTED , OUTDATED, PATCHED. I will mention them when to do that because there are no reports for a while.
There is one more thread that is marked as DETECTED, an old one. I uploaded the last version of the cheat and seems to be undetected. A reason why i posted this is because is still undetected since a really long time so you can profit $$
https://virusscan.jotti.org/en-US/fi...job/butktco35h


