char nohands = '\0';
csgo.fProcess.WriteChar(csgo.m_dwLocalPlayer() + Offsets.Default.ArmsModel, nohands);
csgo.forceUpdate();
public void WriteChar(int pOffset, char ch)
{
for (int i = 0; i < 256; i += 2)
{
WriteMem(pOffset + i, BitConverter.GetBytes(ch));
}
}