Nilly's Realm Assets (XMLs & Textures)
I noticed the nilly's realm xml & texture urls aren't working either, luckily I saved them earlier. I am rehosting them here for all to use (this is all custom content in nilly's realm like boshy gun, bow of ornias and all that good stuff).
You'll have to implement parsing the xmlTextures because the textures aren't all a list of , here's the code the client uses to parse them:
The item/object xmls themselves are normal.
Here's an example of the xmls:
Enjoy!
Scans:
https://virusscan.jotti.org/en-US/fi...job/17hpcj9qgt
https://virustotal.com/en/file/1bb8a...is/1483425208/
Credits to the nilly's realm team, I did not make these at all, thank them not me.
If this violates the copyright rule feel free to remove.
@Ahl @Raple approve :^)
You'll have to implement parsing the xmlTextures because the textures aren't all a list of , here's the code the client uses to parse them:
Code:
private function _0g5(param1:IDataInput) : void
{
var loc5:Portrait = null;
var loc6:String = null;
var loc7:ByteArray = null;
var loc8:* = null;
var loc2:Dictionary = new Dictionary();
var loc3:int = param1.readInt();
var loc4:int = 0;
while(loc4 < loc3)
{
loc6 = param1.readUTF();
loc7 = new ByteArray();
param1.readBytes(loc7,0,param1.readInt());
loc2[loc6] = loc7;
loc4++;
}
for each(loc5 in ObjectLibrary._1eh)
{
if(loc5.isRemoteTexture() && loc2.hasOwnProperty(loc5.id()))
{
loc8 = loc5.id() + "_mask";
if(loc2[loc8] != null)
{
loc5.setTexture(_S_n._0Y_R_(loc2[loc5.id()]),_S_n._0Y_R_(loc2[loc8]));
}
else
{
loc5.setTexture(_S_n._0Y_R_(loc2[loc5.id()]));
}
}
}
completeTask(true);
if(this._0v2 != null)
{
this._0S_c();
}
}
Here's an example of the xmls:
Code:
<Object type="0x7035" id="America Sword"> <Class>Equipment</Class> <Item /> <RemoteTexture> <Instance>draw</Instance> <Id>1023436625</Id> </RemoteTexture> <SlotType>1</SlotType> <Description>America!</Description> <RateOfFire>1</RateOfFire> <Sound>weapon/mithril_sword</Sound> <Projectile> <ObjectId>Infinity Proj</ObjectId> <Speed>100</Speed> <MinDamage>160</MinDamage> <MaxDamage>180</MaxDamage> <LifetimeMS>380</LifetimeMS> <MultiHit /> <ArmorPiercing /> </Projectile> <Undead /> <BagType>8</BagType> <FameBonus>5</FameBonus> <OldSound>bladeSwing</OldSound> <Shop> <Name>america</Name> <Price>1776</Price> </Shop> </Object>
Scans:
https://virusscan.jotti.org/en-US/fi...job/17hpcj9qgt
https://virustotal.com/en/file/1bb8a...is/1483425208/
Credits to the nilly's realm team, I did not make these at all, thank them not me.
If this violates the copyright rule feel free to remove.
@Ahl @Raple approve :^)


