noscope

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noscope
Can someone help me not working


Code:
void __stdcall Hooks::PaintTraverse( unsigned int panel, bool forceRepaint, bool allowForce )
{
	oPaintTraverse( panel, forceRepaint, allowForce );
 
	static unsigned int drawPanel;
	if( !drawPanel )
	{
		const char* panelname = I::VPanel->GetName( panel );
 
		if( panelname[ 0 ] == 'M' && panelname[ 2 ] == 't' )
			drawPanel = panel;
	}
		
	if (!strcmp("HudZoom", I::VPanel->GetName(panel)))
		return;
 
	if ( panel != drawPanel )
		return;
 
	D::DrawPixel( 1, 1, Color( 0, 0, 0 ) );
 
	E::Visuals->Run();
}
Quote Originally Posted by rpsk View Post
Can someone help me not working


Code:
void __stdcall Hooks::PaintTraverse( unsigned int panel, bool forceRepaint, bool allowForce )
{
	oPaintTraverse( panel, forceRepaint, allowForce );
 
	static unsigned int drawPanel;
	if( !drawPanel )
	{
		const char* panelname = I::VPanel->GetName( panel );
 
		if( panelname[ 0 ] == 'M' && panelname[ 2 ] == 't' )
			drawPanel = panel;
	}
		
	if (!strcmp("HudZoom", I::VPanel->GetName(panel)))
		return;
 
	if ( panel != drawPanel )
		return;
 
	D::DrawPixel( 1, 1, Color( 0, 0, 0 ) );
 
	E::Visuals->Run();
}
Call oPainttraverse after everything
did you just paste someones thread from other forum? lmao, they said what youre supposed to do.
Posts 1–3 of 3 · Page 1 of 1

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