It says virus detected.
PolyLoader 3.0
For fuck sakes,
It is not a virus.
The file has been approved by a moderator.
The detections are being shown because the anti-virus can't actually see what's going on; because the file is obfuscated.
A staff member was given the unobfuscated file, and presumably checked it thoroughly as expected; and deemed it unharmful.
To fix this problem, simply add an exception to the file.
It is not a virus.
The file has been approved by a moderator.
The detections are being shown because the anti-virus can't actually see what's going on; because the file is obfuscated.
A staff member was given the unobfuscated file, and presumably checked it thoroughly as expected; and deemed it unharmful.
To fix this problem, simply add an exception to the file.
There's only poly meme10.3 available on forum to use on polyloader?
The download link is down i think
So I still have same problem after installing VC2013
Tried to use polyloader 2.3 but it says Hack file is not valid
Used polymeme 10.3. Any suggestions?
Tried to use polyloader 2.3 but it says Hack file is not valid

Used polymeme 10.3. Any suggestions?
I've installed VC2015 but for some reason I keep getting this error:
htt p://i.im gur.com/ f0YhTjO.jpg
help me pls.
htt p://i.im gur.com/ f0YhTjO.jpg
help me pls.
Yeah currently there is a PolyMeme 10.3 bug. It should be fixed in the next version which I've been working hard on.
- - - Updated - - -
Sneap peak of upcoming features:
C# Tasks/Plugins that any developer can embed into their cheat, for custom build steps or similair,
Example:
These are all the current events, and info on when they're fired:
The following metadata tags have been added and finished:
Where task-type can be either cs or cs-file. The former means PolyLoader will just compile anything inlined in any task: statements until it's current task-type is changed. Where as the latter will instead read input from a filename.
Example one, inline cs:
Output:

Second example, file;
metadata:
test.cs:
Output:

Finally, you can now create HTML developer messages! No more worrying about the way your message looks, design it yourself, Example usage:
Metadata:
(Note that, links only work on buttons, when you set the attribute "poly-onclick" to your link.)
Here's a preview of it:

I've also got an upcoming cheat for CS:GO, using every possible feature of PolyLoader 3.0 =D
With some very tasty code for you skids to copy paste into your external p2c's ;)

- - - Updated - - -
Sneap peak of upcoming features:
C# Tasks/Plugins that any developer can embed into their cheat, for custom build steps or similair,
Example:
Code:
using System;
using PolyPlugin;
using System.Windows.Forms;
namespace Test
{
public class MyPlugin : Plugin
{
private CSPluginManager PluginManager;
public MyPlugin()
{
}
public string GetName()
{
return "MyPlugin";
}
public string GetAuthor()
{
return "Yemiez";
}
public string GetCompany()
{
return "Yemiez";
}
public void InitializePlugin(CSPluginManager pm)
{
PluginManager = pm;
PluginManager.AddEventListener("SettingsSaved", OnSettingsChanged);
PluginManager.AddEventListener("PreCompile", OnPreCompile);
PluginManager.AddEventListener("PreRandomizeFile", OnPreRandomizeFile);
PluginManager.AddEventListener("PostRandomizeFile", OnPostRandomizeFile);
}
public void OnSettingsChanged(CSPluginManager.EventArgs args)
{
var e = args as SettingsSavedArgs;
PluginManager.PolyNotification("Your settings have been saved!" + Environment.NewLine +
"Path: " + e.VisualStudioPath + Environment.NewLine +
"Version: " + e.VisualStudioVersion + Environment.NewLine +
"Theme: " + e.StringTheme + Environment.NewLine +
"Style: " + e.StringStyle + Environment.NewLine,
"Saved!");
}
public void OnPreCompile(CSPluginManager.EventArgs args)
{
PluginManager.PolyNotification("Compiling!", "Compilation started");
}
public void OnPreRandomizeFile(CSPluginManager.EventArgs args)
{
var e = args as RandomizeFileArgs;
if (!e.IsExcluded)
PluginManager.PolyNotification("Randomizing: " + e.FileName, "Starting");
}
public void OnPostRandomizeFile(CSPluginManager.EventArgs args)
{
var e = args as RandomizeFileArgs;
if (!e.IsExcluded)
PluginManager.PolyNotification("Finished randomizing: " + e.FileName, "Finished");
}
public void Dispose()
{
}
}
}
Code:
HackFileAdded - Fired after an HackFile has been successfully added. PreCompile - Fired after the "Compile" button is pressed, nothing has been done yet. PreRandomizeFile - Fired before PolyLoader has done any changes to n file. PostRandomizeFile - Fired after PolyLoader has performed changes to n file. (Unless of course it's excluded, which you can also change in the PreRandomizeFile event if wished..) PostCompile - Fired when the C++ compiler process has exited. (No files have been moved yet..) CompileFinish - Fired when the compilation process is finished. SettingsSaved - Fired when the "Save settings" button is pressed from the "Settings" tab.
Code:
task-type: [...] task: [...]
Example one, inline cs:
Code:
// Load code from memory
task-type: cs
task: using PolyPlugin; namespace Test { class Hey : Plugin { public string GetAuthor() { return "Yemiez"; } public string GetName() { return "Hey"; } public string GetCompany() { return ""; } public void InitializePlugin(CSPluginManager pm) { pm.PolyNotification( "Hello world!", "Hey!" ); } public void Dispose() { } } };

Second example, file;
metadata:
Code:
// other stuff[...] task-type: cs-file task: test.cs
Code:
// test.cs
using System;
using PolyPlugin;
using System.Windows.Forms;
namespace Test
{
public class MyPlugin : Plugin
{
public MyPlugin()
{
}
public string GetName()
{
return "MyPlugin";
}
public string GetAuthor()
{
return "Yemiez";
}
public string GetCompany()
{
return "";
}
public void InitializePlugin(CSPluginManager pm)
{
pm.PolyNotification("Hello there!", "MyPlugin notification");
}
public void Dispose()
{}
}
}

Finally, you can now create HTML developer messages! No more worrying about the way your message looks, design it yourself, Example usage:
Metadata:
Code:
// Set HTML message to true html: true // Now set your message to valid HTML Webpage code message: <!DOCTYPE html> <html> <head> <link rel="stylesheet" href="https://use.fontawesome.com/f4250ed340.js"> <link rel="stylesheet" href="http://fonts.googleapis.com/css?family=Raleway:200"> <link rel="stylesheet" href="http://i.yemiez.com/assets/css/gallery.css"> </head> <body> <button class="g-btn rest" poly-onclick="http://mpgh.net/"> <i class="fa fa-external-link"></i> Release thread </button> <br>Or if the above button doesn't work, <a href="http://www.mpgh.net/">press here</a> </body> </html>
Here's a preview of it:

I've also got an upcoming cheat for CS:GO, using every possible feature of PolyLoader 3.0 =D
With some very tasty code for you skids to copy paste into your external p2c's ;)

The downloads here give me trojans?
I compile but I don't see any file after I do it.
This thread is closed for replies.
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