The odd part is, Regular Archdemon Malphis works and Deux, but not my version( just trying to get the textured loaded in before adding all custom stuff). The behavior is working ok, but cannot see anything no sprite or bullets at all on the client
*EDIT
The texture on Archdemon Malphis is the default texture for regular Archdemon
if you can't help the guy, please stop post-farming and don't try, you will just confuse him further. he linked a .bin file, he obviously is using a compiled client with no source, and it's perfectly fine to put a monster in the ghost ship's xml, although somewhat messy, but it'll still work.
as for @garyman12, the id of the object (malphas) is quite high, try setting values <50k (in decimal, then convert back to hex)
Originally Posted by FlutterM4rk
if you can't help the guy, please stop post-farming and don't try, you will just confuse him further. he linked a .bin file, he obviously is using a compiled client with no source, and it's perfectly fine to put a monster in the ghost ship's xml, although somewhat messy, but it'll still work.
as for @garyman12, the id of the object (malphas) is quite high, try setting values <50k (in decimal, then convert back to hex)
:/, i could-care less about post-count
only think that i like are thankscount and rep count
+ i don;t know why u are so mad about someone trying to help someone, at least its better trying to help than not trying at all.
i thought his object type was fine cause i myself have done huge amount of numbers
Originally Posted by DemonLives
:/, i could-care less about post-count
only think that i like are thankscount and rep count
+ i don;t know why u are so mad about someone trying to help someone, at least its better trying to help than not trying at all.
i thought his object type was fine cause i myself have done huge amount of numbers
as i said, my problem is with you giving him false information making him waste his time. and to get to your point, it is infinitely worse to give bad advice than no advice.
Originally Posted by FlutterM4rk
if you can't help the guy, please stop post-farming and don't try, you will just confuse him further. he linked a .bin file, he obviously is using a compiled client with no source, and it's perfectly fine to put a monster in the ghost ship's xml, although somewhat messy, but it'll still work.
as for @garyman12, the id of the object (malphas) is quite high, try setting values <50k (in decimal, then convert back to hex)
Thank you Flutter, changing the ID worked! +1 for you