SolvedNeed help with behavior

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Need help with behavior
How would i make something only spawn when something is dead like xp gift
Quote Originally Posted by SeXZeFPS View Post
How would i make something only spawn when something is dead like xp gift
new OnDeathBehavior(new Spawn("XP Gift", 1))
Quote Originally Posted by SeXZeFPS View Post
@MikeRaarupBirkHi, im friends with echo he said u were friend's to
not supposed to be discussed here.
Quote Originally Posted by SeXZeFPS View Post
@MikeRaarupBirkHi, im friends with echo he said u were friend's to
DID
IT
FIX
YOUR
PROBLEM????????????????????
@Desire close ples

- - - Updated - - -

w8 it didnt help
if you satill need help add me on skype facebook:justice.mccord.9
Quote Originally Posted by SeXZeFPS View Post
@Desire close ples

- - - Updated - - -

w8 it didnt help
what you can do is:

new TransformOnDeath("your mob")
If you want it to spawn in the exact location you killed the first entity, use the transform on death. It which basically dies and turns into the other entity.

If you want something to spawn in a specific location, create an entity that is detecting the other entities before it. Use the entity does not exists transition, and once the entity is no longer detected, transition into a phase to spawn your new entity.
//////// Close can mention ahlwong someone please close
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