namespace wServer.realm.setpieces
{
internal class CubeGod : ISetPiece
{
public int Size
{
get { return 5; }
}
public void RenderSetPiece(World world, IntPoint pos)
{
Entity cube = Entity.Resolve(world.Manager, "Cube God");
cube.Move(pos.X + 2.5f, pos.Y + 2.5f);
world.EnterWorld(cube);
}
}
}





