typedef struct player_info_s
{
__int64 unknown;
__int64 steamID64;
char szName[128];
int userId;
char szSteamID[20];
char pad_0x00A8[0x10];
unsigned long iSteamID;
char unknown2[0x14C];
} player_info_t;
DWORD dwRadar, dwTemp;
char* test;
ReadProcessMemory(SXV.PC, (LPCVOID)(off_sets._client + off_sets.m_dwRadarBase), &dwTemp, 4, NULL);
ReadProcessMemory(SXV.PC, (LPCVOID)(dwTemp + 0x50), &dwRadar, 4, NULL);
player_info_s player;
ReadProcessMemory(SXV.PC, (LPCVOID)(dwRadar + (0x1E8 * (i + 1) + 0x24)), &player, sizeof(player),NULL);
printf_s("%s\n", player.szName);