Decompiling CE .EXE TrainersHello, is there any method out there to decompile .EXE CE-made trainers to the .CETrainer file or access the code of it somehow? Will be much appreciated if someone could help out.
Originally Posted by unstd559 you can't do it Can't you just run the program in a VM then scan the memory for a known string and just dump the contents after it has unpacked itself? Edit: This, of course, means you have to run the trainer tho....