Autowall
Fixed !!!!!!!!!!!!!!!!!!!!!!!
Update your offsets / csweaponinfo
//{ updated csweaponinfo }
class CSWeaponInfo
{
public:
char _0x0000[2048];
__int32 ammo_type; //0x0800
char _0x0804[52];
__int32 weapon_type; //0x0838
__int32 weapon_team; //0x083C
__int32 weapon_id; //0x0840
BYTE m_IsFullAuto; //0x0844
char _0x0845[3];
float heat_per_shot; //0x0848
__int32 price; //0x084C
float m_flArmorRatio; //0x0850
float speed1; //0x0854
float speed2; //0x0858
__int32 crosshair_min; //0x085C
__int32 crosshair_delta; //0x0860
float m_flPenetration; //0x0864
__int32 m_iDamage; //0x0868
float m_flRange; //0x086C
float m_flRangeModifier; //0x0870
__int32 bullets; //0x0874
float cycle1; //0x0878
float cycle2; //0x087C
char _0x0880[416];
float spread; //0x0A20
float spread2; //0x0A24
};