❓ New LocalPlayer pattern pls ?

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❓ New LocalPlayer pattern pls ?
thx im beginer
Try this one.
If it didn't break after yesterdays update it should work

"8D 34 85 ? ? ? ? 89 15",
0x3, 0x4,
Code:
"\x8D\x34\x85\x00\x00\x00\x00\x89\x15",
Code:
"xxx????xx"
+ 0x3
+ 0x4
Quote Originally Posted by KMWTW View Post
Code:
"\x8D\x34\x85\x00\x00\x00\x00\x89\x15",
Code:
"xxx????xx"
+ 0x3
+ 0x4
You literally copy pasted my post


- - - Updated - - -

Quote Originally Posted by KMWTW View Post
Code:
"\x8D\x34\x85\x00\x00\x00\x00\x89\x15",
Code:
"xxx????xx"
+ 0x3
+ 0x4
You literally copy pasted my post
Quote Originally Posted by Zaczero View Post
[COLOR="Black"][SIZE="2"]

You literally copy pasted my post
:* .
whats 0x3 0x4 like what do you do with them
Quote Originally Posted by certmemer View Post
whats 0x3 0x4 like what do you do with them
0x3 add to sig scan address
0x4 add to mem read value
dwLocalPlayer pattern and offset?
I also start with Pattern scan and i have this func
BOOL DataCompare(BYTE* pData, BYTE* bMask, char * szMask)
{
for (; *szMask; ++szMask, ++pData, ++bMask)
if (*szMask == 'x' && *pData != *bMask)
return FALSE;

return (*szMask == NULL);
}

DWORD FindPatternEx(HANDLE hProcess, BYTE *bMask, char *szMask, DWORD dwAddress, DWORD dwLength)
{
DWORD dwReturn = 0;
DWORD dwDataLength = strlen(szMask);
BYTE *pData = new BYTE[dwDataLength + 1];
SIZE_T dwRead;

for (DWORD i = 0; i < dwLength; i++)
{
DWORD dwCurAddr = dwAddress + i;
bool bSuccess = ReadProcessMemory(hProcess, (LPCVOID)dwCurAddr, pData, dwDataLength, &dwRead);

if (!bSuccess || dwRead == 0)
{
continue;
}

if (DataCompare(pData, bMask, szMask))
{
dwReturn = dwAddress + i;
break;
}
}

delete[] pData;
return dwReturn;
}
I have these function from the internet... and i know external is very slow...
Then i call that

DWORD address = FindPatternEx(handle, (BYTE*)"\x8D\x34\x85\x00\x00\x00\x00\x89\x15", "xxx????xx", csgo.getClient(), csgo.getClient() + csgo.getClientSize());

to get the LocalPlayer Offset... csgo.getClient() is (DWORD)GetRemoteModuleHandle(pID, "client.dll") and csgo.getClientSize() is GetModuleSize(pID, "client.dll")... But the offset is false.. Please help me
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