Fixing my hacks
Hello, I created a bypass that actually works finally. Im using someone else source code for a ESP but I have changed it a lot and changed the signature on it. I tested with 2 accounts with it detected and non and I haven't been banned for 2 days. Now I need some help changing some of the source code, currently item ESP shows way to much stuff, is there anyway to turn some guns and items off?
Here it is
What can I take out so that some things dont show up? Or is it impossible and its just showing all items??
Here it is
DWORD_PTR pADroppedItemGroup = mem->RPM<DWORD_PTR>(DroppedItemGroupArray + j * 0x10, 0x8);
Vector3 relative = mem->RPM<Vector3>(pADroppedItemGroup + 0x1E0, 0xC);
Vector3 screenloc = WorldToScreen(GetActorPos(entity) + relative, global::cameracache);
DWORD_PTR pUItem = mem->RPM<DWORD_PTR>(pADroppedItemGroup + 0x448, 0x8);
DWORD_PTR pUItemFString = mem->RPM<DWORD_PTR>(pUItem + 0x40, 0x8);
DWORD_PTR pItemName = mem->RPM<DWORD_PTR>(pUItemFString + 0x28, 0x8);
Vector3 relative = mem->RPM<Vector3>(pADroppedItemGroup + 0x1E0, 0xC);
Vector3 screenloc = WorldToScreen(GetActorPos(entity) + relative, global::cameracache);
DWORD_PTR pUItem = mem->RPM<DWORD_PTR>(pADroppedItemGroup + 0x448, 0x8);
DWORD_PTR pUItemFString = mem->RPM<DWORD_PTR>(pUItem + 0x40, 0x8);
DWORD_PTR pItemName = mem->RPM<DWORD_PTR>(pUItemFString + 0x28, 0x8);
What can I take out so that some things dont show up? Or is it impossible and its just showing all items??
heheh