OutdatedCrazyClient v10: Map hack [X18]
how do we activate it ?
It works as intended if placed in kabam. rotmg. chat. control. TextHandler at line 943 of bytecode between jump offset and "returnvoid":
https://i.imgur.com/qrz8a5T.png
https://i.imgur.com/xRkNdg0.png
https://i.imgur.com/qrz8a5T.png
https://i.imgur.com/xRkNdg0.png
Hey can you make unsafe prism work again? Please and Thank you
when i uh log in to a realm it uh doesnt load the entire map.?
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options-other-thundermove
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options-other-thundermove
Read back a few pages,
and the stupid/simple questions - begone!
+ If you see something overlay over the map you preloaded, You do realise that things, events, bosses, any structure, has it's own rotation how it spawns, and also When it spawns. For example, Lich's place can sometimes be replaced with Ghost King's.
and the stupid/simple questions - begone!+ If you see something overlay over the map you preloaded, You do realise that things, events, bosses, any structure, has it's own rotation how it spawns, and also When it spawns. For example, Lich's place can sometimes be replaced with Ghost King's.
does anyone know how to turn off /skin ?
Im also getting the error where i get dc'd when i get close to a parasite
Update github too
Ehi crazy can you update the source on git hub please?

Another suggestion, once a monster(boss or whatever) gets stunned, start a countdown above their head of 3 sec.
Since all shields only stun for 3 sec each, and if you make it so that it starts/resets the countdown whenever the monster gets that effect applied to them, the countdown is going to restart even if someone else uses their shield to stun it(while the monster is already stunned), meaning it will always show a correct timer.
Since all shields only stun for 3 sec each, and if you make it so that it starts/resets the countdown whenever the monster gets that effect applied to them, the countdown is going to restart even if someone else uses their shield to stun it(while the monster is already stunned), meaning it will always show a correct timer.
What "responsive inventory" does do?
Still DC's near parasite houses?
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