WallHacki've managed to hook Present Engine and i'm trying to do a wallhack. Can it be done like this? Code: pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE ); pDevice->SetRenderState(D3DRS_ZFUNC, D3DCMP_NEVER);
I've managed to get it to work with memory, but how to I turn it off? If needed I'll send you the code. Thanks in advance. @ComboDance