@CaiozinhoFC1 The game is crashing when I define the PlayerClient, could you take a look?
DWORD PC = *(DWORD*)(CShell + 0xEEA40000 + 0x54);
If I uncomment this the it gives me the: Enviar relatório de erro...
is there anything wrong?
@CaiozinhoFC1 The game is crashing when I define the PlayerClient, could you take a look?
DWORD PC = *(DWORD*)(CShell + 0xEEA40000 + 0x54);
If I uncomment this the it gives me the: Enviar relatório de erro...
is there anything wrong?
Thanks!! Last Question, from where are those offsets?
EDIT:: Just tested, again it's giving Send Error Report when I declare it!
Originally Posted by vaisefud3
@CaiozinhoFC1 The game is crashing when I define the PlayerClient, could you take a look?
DWORD PC = *(DWORD*)(CShell + 0xEEA40000 + 0x54);
If I uncomment this the it gives me the: Enviar relatório de erro...
is there anything wrong?
here you are defining PC , while down here you are calling pPlayerClient , so it will crash since it doesn't know pPlayerClient , and try to on in(wtw) in the login screen
É claro que vai dar crash, tu definiu PC (DWORD PC), vou te dar uma dica, sou iniciante tb, mas pensa, como vai carregar a playerclient se Vc definiu DWORD PC, o certo seria DWORD pPlayerclient
- - - Updated - - -
Originally Posted by nqrse.k
here you are defining PC , while down here you are calling pPlayerClient , so it will crash since it doesn't know pPlayerClient , and try to on in(wtw) in the login screen
I've managed to get this error off, but now I get it when I press shift
Suggestions?
@CaiozinhoFC1
@nqrse.k
Originally Posted by vaisefud3
- - - Updated - - -
I've managed to get this error off, but now I get it when I press shift
Suggestions?
@CaiozinhoFC1
@nqrse.k
make sure you have the correct pPlayerClient address
Is there a tutorial on finding the address?
@Wyo can close the thread, solved using the pattern \xB9\x00\x00\x00\x00\xE8\x00\x00\x00\x00\x68\x00\x 00\x00\x00\xE8\x00\x00\x00\x00\x59\xC3\xCC\xCC\xCC \xCC\xCC\xCC\xCC\xCC\xCC\xCC\x6A\x04\x68