PostFastLoot (Fun+Easy+Fast+Secure)

Posts 115 of 31 · Page 1 of 3
FastLoot & Update on NoRecoil++
Before reading the installation guide for FastLoot

Update on NoRecoil++



\//\--------------------------------------------------------------------------------------------------------------------------------------------/\\/


Back to FastLoot


Default FastLoot key is CapsLock
to exit the script press F9

The amazing part about my own version of FastLoot is that you can use it out the inventory and in the inventory.
Thanks to @lefkas and @ninjaman4bit for the inspiration

Change LootRandomTimeMin, LootRandomTimeMax, WaitAfterTab, WaitBeforeTab values to whatever you like

GIF DEMO:

\/ IN-Inventory FastLoot System \/




\/ OUT-Inventory FastLoot System \/



IMPORTANT !!!

Make an .ahk file, paste the code in there, compile it to .exe and rename the file to something nonsense.
Have fun and use at your own risk.



--------------------------------------------------------------------------------------
Don't forget about the NoRecoil thing I just told you and I'd suggest you to take a closer look at my avatar image, maybe you will find something useful ?
--------------------------------------------------------------------------------------


Code:
#NoEnv
SetTitleMatchMode, 2
#ifwinactive, PLAYERUNKNOWN'S BATTLEGROUNDS
activeMonitorInfo(X, Y, Width, Height)

FastLoot = CapsLock
ExitCommand = F9

LootRandomTimeMin = 40
LootRandomTimeMax = 80

WaitAfterTab = 100
WaitBeforeTab = 10

Hotkey, *~%FastLoot%, FastLoot
Hotkey, *~%ExitCommand%, ExitCommand
return

FastLoot:
Suspend, Permit
ConstantY := Height/1080
ConstantX := Width/1920
If FastLoot {
if (isMouseShown() = false) {
SendMode Input
SendInput, {Tab}
Sleep, %WaitAfterTab%
MouseClickDrag, Left, 135 * ConstantX, 165 * ConstantY, Width/2, 130 * ConstantY, 0
Gosub, SleepTime
MouseClickDrag, Left, 135 * ConstantX, 225 * ConstantY, Width/2, 130 * ConstantY, 0
Gosub, SleepTime
MouseClickDrag, Left, 135 * ConstantX, 230 * ConstantY, Width/2, 130 * ConstantY, 0
Gosub, SleepTime
MouseClickDrag, Left, 135 * ConstantX, 290 * ConstantY, Width/2, 130 * ConstantY, 0
Sleep, %WaitBeforeTab%
SendInput, {Tab}
} else {
SendMode Input
MouseClickDrag, Left, 135 * ConstantX, 165 * ConstantY, Width/2, 130 * ConstantY, 0
Gosub, SleepTime
MouseClickDrag, Left, 135 * ConstantX, 225 * ConstantY, Width/2, 130 * ConstantY, 0
Gosub, SleepTime
MouseClickDrag, Left, 135 * ConstantX, 230 * ConstantY, Width/2, 130 * ConstantY, 0
Gosub, SleepTime
MouseClickDrag, Left, 135 * ConstantX, 290 * ConstantY, Width/2, 130 * ConstantY, 0
}
}

SleepTime:
Random, LootRandomTime, %LootRandomTimeMin%, %LootRandomTimeMax%
Sleep, %LootRandomTime%
return

isMouseShown()
{
StructSize := A_PtrSize + 16
VarSetCapacity(InfoStruct, StructSize)
NumPut(StructSize, InfoStruct)
DllCall("GetCursorInfo", UInt, &InfoStruct)
Result := NumGet(InfoStruct, 8)
if Result > 1
Return true
else
Return false
}
Loop {
if isMouseShown()
Suspend On
else
Suspend Off
Sleep 1
}

activeMonitorInfo( ByRef X, ByRef Y, ByRef Width,  ByRef  Height  ) {
CoordMode, Mouse, Screen
MouseGetPos, mouseX , mouseY
SysGet, monCount, MonitorCount
Loop %monCount% {
	SysGet, curMon, Monitor, %a_index%
	if ( mouseX >= curMonLeft and mouseX <= curMonRight and mouseY >= curMonTop and mouseY <= curMonBottom ) {
		X      := curMonTop
		y      := curMonLeft
		Height := curMonBottom - curMonTop
		Width  := curMonRight  - curMonLeft
		return
	}
}
}

ExitCommand:
Suspend, Permit
SoundPlay, %A_ScriptDir%\DataDana\exitbeep.wav, wait
ExitApp
return

Those who have been following my threads, used my scripts and gave me feedback, I cannot express enough gratitude for your support, thank you.

Truly yours,
Class1
you're the boss my friend, super cool mechanics behind your fastloot.
I send you message, read
why you share this? It will 100% result in a BAN for the users.
Very nice dude thanks for sharing :-)
lol they probably put this guy on a list, hes gonna get everyone banned for his "public releases"
He said convert to .exe file so thats no longer .ahk script
Quote Originally Posted by deliverman View Post
He said convert to .exe file so thats no longer .ahk script
Not convert he said copy on .ahk then compile to .exe mean to say when you compile the ahk the file will make .exe
Looks smooth but i will wait before using. Until someone says its safe or banned
Played 5 hours and still no ban
Looks good but guys, never use this as an ahk otherwise you willl have 100% chance of getting a ban
no ban risk my fucking ass, even if you compile the file into an executable file, you won't get far. It's only going to take a hours for BE to see that you take 0.1 sec to get your loot, ALSO - The exe contains the whole fucking ahk, so compiling it wont do shit, it just gives you an ability to make a user friendly interface thru something like phyton and make it compatible with Windows. It isn't hard to backtrack a shitty compiling.

SO- AHK IS A LANGUAGE THAT IS DETECTED, IF YOU FUCK AROUND WITH IT IN AN EXE, IT'S GOING TO TAKE JUST A COUPLE HOURS TO GET BANNED. MARK MY WORDS, I KNOW MY SHIT
Posts 115 of 31 · Page 1 of 3
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