PostFastLoot (Fun+Easy+Fast+Secure)

Posts 1630 of 31 · Page 2 of 3
You should calm down bro, i have been using AHK for days now without ban :P
my dude ull be banned soon enough.
Quote Originally Posted by WilliV200 View Post
You should calm down bro, i have been using AHK for days now without ban :P
if u use ahk with your own script = no bans yes.

if you use public scripts especially from this guy = ban xD have fun dont come back complaining
Quote Originally Posted by florida_man View Post
enjoy the ban soon yoolololol
read IMPORTANT my friend and you won't get a ban, but still use it at your own risk
This is going to be bannable, I’m probably going to use it on my alt if I am using it.
I suggest you guys do the same if you want to mess around with hacks.
I know some Java for Android apps but how do I compile these to use I have seen other hacks requiring c++ but I only know Java
Quote Originally Posted by VoidPathy View Post
I know some Java for Android apps but how do I compile these to use I have seen other hacks requiring c++ but I only know Java
you could find a complier/ library that allows you to compile the jar file to an exe file. That's what I would suggest.
"Use at your own risk"
- Has Secure & Fun in title
just FYI they added a new anti cheat technology as in today updates, goodluck
Quote Originally Posted by the god, himself. View Post
no ban risk my fucking ass, even if you compile the file into an executable file, you won't get far. It's only going to take a hours for BE to see that you take 0.1 sec to get your loot, ALSO - The exe contains the whole fucking ahk, so compiling it wont do shit, it just gives you an ability to make a user friendly interface thru something like phyton and make it compatible with Windows. It isn't hard to backtrack a shitty compiling.

SO- AHK IS A LANGUAGE THAT IS DETECTED, IF YOU FUCK AROUND WITH IT IN AN EXE, IT'S GOING TO TAKE JUST A COUPLE HOURS TO GET BANNED. MARK MY WORDS, I KNOW MY SHIT
you know nothing you BE cock sucker
is it still possible to create a recoil script in ahk? maybe with an .exe?
Quote Originally Posted by Class1 View Post
Before reading the installation guide for FastLoot

Update on NoRecoil++



Most of you saw what BE did to my new release and the majority got affected by it due to it's publicity.
For the sake of security I decided that I'd rather prefer to do this privately and for a reasonable price with a limited user base who I can trust.


\//\--------------------------------------------------------------------------------------------------------------------------------------------/\\/


Back to FastLoot


Default FastLoot key is CapsLock
to exit the script press F9

The amazing part about my own version of FastLoot is that you can use it out the inventory and in the inventory.
Thanks to @lefkas and @ninjaman4bit for the inspiration

Change LootRandomTimeMin, LootRandomTimeMax, WaitAfterTab, WaitBeforeTab values to whatever you like

GIF DEMO:

\/ IN-Inventory FastLoot System \/




\/ OUT-Inventory FastLoot System \/



IMPORTANT !!!

Make an .ahk file, paste the code in there, compile it to .exe and rename the file to something nonsense.
Have fun and use at your own risk.



--------------------------------------------------------------------------------------
Don't forget about the NoRecoil thing I just told you and I'd suggest you to take a closer look at my avatar image, maybe you will find something useful ?
--------------------------------------------------------------------------------------


Code:
#NoEnv
SetTitleMatchMode, 2
#ifwinactive, PLAYERUNKNOWN'S BATTLEGROUNDS
activeMonitorInfo(X, Y, Width, Height)

FastLoot = CapsLock
ExitCommand = F9

LootRandomTimeMin = 40
LootRandomTimeMax = 80

WaitAfterTab = 100
WaitBeforeTab = 10

Hotkey, *~%FastLoot%, FastLoot
Hotkey, *~%ExitCommand%, ExitCommand
return

FastLoot:
Suspend, Permit
ConstantY := Height/1080
ConstantX := Width/1920
If FastLoot {
if (isMouseShown() = false) {
SendMode Input
SendInput, {Tab}
Sleep, %WaitAfterTab%
MouseClickDrag, Left, 135 * ConstantX, 165 * ConstantY, Width/2, 130 * ConstantY, 0
Gosub, SleepTime
MouseClickDrag, Left, 135 * ConstantX, 225 * ConstantY, Width/2, 130 * ConstantY, 0
Gosub, SleepTime
MouseClickDrag, Left, 135 * ConstantX, 230 * ConstantY, Width/2, 130 * ConstantY, 0
Gosub, SleepTime
MouseClickDrag, Left, 135 * ConstantX, 290 * ConstantY, Width/2, 130 * ConstantY, 0
Sleep, %WaitBeforeTab%
SendInput, {Tab}
} else {
SendMode Input
MouseClickDrag, Left, 135 * ConstantX, 165 * ConstantY, Width/2, 130 * ConstantY, 0
Gosub, SleepTime
MouseClickDrag, Left, 135 * ConstantX, 225 * ConstantY, Width/2, 130 * ConstantY, 0
Gosub, SleepTime
MouseClickDrag, Left, 135 * ConstantX, 230 * ConstantY, Width/2, 130 * ConstantY, 0
Gosub, SleepTime
MouseClickDrag, Left, 135 * ConstantX, 290 * ConstantY, Width/2, 130 * ConstantY, 0
}
}

SleepTime:
Random, LootRandomTime, %LootRandomTimeMin%, %LootRandomTimeMax%
Sleep, %LootRandomTime%
return

isMouseShown()
{
StructSize := A_PtrSize + 16
VarSetCapacity(InfoStruct, StructSize)
NumPut(StructSize, InfoStruct)
DllCall("GetCursorInfo", UInt, &InfoStruct)
Result := NumGet(InfoStruct, 8)
if Result > 1
Return true
else
Return false
}
Loop {
if isMouseShown()
Suspend On
else
Suspend Off
Sleep 1
}

activeMonitorInfo( ByRef X, ByRef Y, ByRef Width,  ByRef  Height  ) {
CoordMode, Mouse, Screen
MouseGetPos, mouseX , mouseY
SysGet, monCount, MonitorCount
Loop %monCount% {
	SysGet, curMon, Monitor, %a_index%
	if ( mouseX >= curMonLeft and mouseX <= curMonRight and mouseY >= curMonTop and mouseY <= curMonBottom ) {
		X      := curMonTop
		y      := curMonLeft
		Height := curMonBottom - curMonTop
		Width  := curMonRight  - curMonLeft
		return
	}
}
}

ExitCommand:
Suspend, Permit
SoundPlay, %A_ScriptDir%\DataDana\exitbeep.wav, wait
ExitApp
return

Those who have been following my threads, used my scripts and gave me feedback, I cannot express enough gratitude for your support, thank you.

Truly yours,
Class1
Remove the recoil part from the thread, talks about pricing of a program
@T-800 @Royce @Raple
PUBG's devs are reading this thread :v
good job thank you
I think BattlEye detects AHK.
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