Warrock hack tutorials addendum
Plenty of warrock nomenu tutorials out there..
every single one of them uses superjump and nofalldamage as their example hacks.
few (very few) have others included.
thanks to google I found the number 1092779973 to be a good value for fullbright...
My request is simple.
A release of what each value should be set to for warrock hacks
As a show of good faith, here's a starting lineup:
looking forward to everyone else's submissions
NOTE: Nospawn is a protected value so to make it easy handle it like this:
every single one of them uses superjump and nofalldamage as their example hacks.
few (very few) have others included.
thanks to google I found the number 1092779973 to be a good value for fullbright...
My request is simple.
A release of what each value should be set to for warrock hacks
As a show of good faith, here's a starting lineup:
NORECOIL (values 1-3) = 0
SUPERJUMP = 1000
FULLBRIGHT (values 1-3) = 1092779973 (needs updating, this makes everything golden xD)
NEARFOG = 1120403456 (dont worry about nofog, this seems to work on its own.)
FASTAMMO = 5000000
" HEALTH = 5000000
" REPAIR = 5000000
" FLAG = 10000000
NOBOUNDS = 0
NOWATER = 0
DIG = -2000
SCOPE = 1
LOWGRAVITY = 100.0f
NOSPAWN = 0 (must page_readwrite see note below)
SUPERJUMP = 1000
FULLBRIGHT (values 1-3) = 1092779973 (needs updating, this makes everything golden xD)
NEARFOG = 1120403456 (dont worry about nofog, this seems to work on its own.)
FASTAMMO = 5000000
" HEALTH = 5000000
" REPAIR = 5000000
" FLAG = 10000000
NOBOUNDS = 0
NOWATER = 0
DIG = -2000
SCOPE = 1
LOWGRAVITY = 100.0f
NOSPAWN = 0 (must page_readwrite see note below)
NOTE: Nospawn is a protected value so to make it easy handle it like this:
Code:
//No Spawn Wait
{long t=0;
unsigned long Protection;
VirtualProtect((void*)ADR_QUICKSPAWN1, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_QUICKSPAWN1, &t , sizeof(t));
VirtualProtect((void*)ADR_QUICKSPAWN1, sizeof(t), Protection, 0);
VirtualProtect((void*)ADR_QUICKSPAWN2, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_QUICKSPAWN2, &t , sizeof(t));
VirtualProtect((void*)ADR_QUICKSPAWN2, sizeof(t), Protection, 0);}