Shoot Through Walls Loop Value
Hey, so my shoot through walls work, but I thinks some os the textures were
left behind, so how to find the value to put on the loop?
My loop looks like this:
Code:
for( int i = 0; i < 99; i++ ) {
//Check if the class returns a null value
//Change the value of the classes to 1.0f
}
The 99 I took from Anykia, this is a fix value? Can we find it in CShell?
Thanks.