SuperJump

Posts 1–4 of 4 · Page 1 of 1
SuperJump
AOB: ?? ?? ?? ?? 0F B7 96 ?? ?? ?? ??

Code:
1003AEBC  |. 83C4 04        |ADD ESP,4
1003AEBF  |. 66:8986 FC0B00>|MOV WORD PTR DS:[ESI+BFC],AX    <--- is this correct addy ?
1003AEC6  |> 0FB796 FC0B000>|MOVZX EDX,WORD PTR DS:[ESI+BFC]
Code:
DWORD pCLTPlayerClient = *(DWORD*)(CShell + dw_pCLTPlayerClient + 0x70);
if (pCLTPlayerClient != NULL)
{
         *(float*)(pCLTPlayerClient + 0xBFC) = -1050.0f;    <--- is this the right value ?
}

nothing happened when I press SpaceBar
please help
Quote Originally Posted by ronoazoro1231 View Post
some1 have full no recoil ?
I have
@jayjay153

You're defining PlayerClient the wrong way. it's supposed to be ClientShell pointer [*(DWORD*)(CShell+dw_pCLTPlayerClient)] first then add 0x70 and you need to get the value of the pointer that you just made that will be your PlayerClient. And for the offset check the word "WORD" which means it's a int16 which means it uses 2 bytes since it's 16 bits. You should rather find FLD or FSTP since it's float.

To sum it up here's how it should look like for PlayerClient :
Code:
DWORD pCLTClientShell = *(DWORD*)(CShell+dw_pCLTClientShell);
DWORD pCLTPlayerClient = *(DWORD*)(pCLTClientShell + 0x70);
if (pCLTPlayerClient != NULL)
{
         *(float*)(pCLTPlayerClient + OFFSET_SUPERJUMP) = -1050.0f;
}
Posts 1–4 of 4 · Page 1 of 1

Post a Reply

Similar Threads

Tags for this Thread

None

Talk with us