[CFNA] M4Z3 LOGGER [18/03]
Code:
#define o_aLTModel 0x01113534 #define bypass28_3_JMP 0x006E5EED #define bypass28_3_CALL 0x006E5EF5 #define weaponMgr 0x023BD240 #define AmmoDamage 0x00000F90 #define VisibleZoneIndex 0x00D3BEDC #define DamageZone 0x00D3BF94 #define DamagePerSec 0x00D3BF84 #define Eatman 0x00D3BF20 #define EatmanName 0x00D3BF14 #define versioncode 0x00D3BFAC #define Zoneman 0x00D3BF28 #define ZoneName 0x00D3BEF0 #define ZonemanName 0x00D3BEFC #define FloorNameMsgIndex 0x00D3BF30 #define Floor 0x00D3BF44 #define PointIndex 0x00D3BF54 #define EditPoly 0x00D3BF60 #define PolyList 0x00D3BF6C #define PointList 0x00D3BF78 #define MaxDepth 0x00D3BFA0 #define PlayerMgr 0x02222068 #define LTClient 0x01116070 #define PTCOffset 0x0000021C #define BagMgr 0x023DAA08 #define WallPointer 0x023BD228 #define Offset_Yaw 0x000004C8 #define Offset_Pitch 0x000004CC #define DamagePerMeter 0x023BD220 #define ModelNode 0x023BD16C #define CharacterMgr 0x02222080 #define CharacterViewMgr_Size 0x00000B0C #define CharacterViewMgr 0x02222088 #define aCLTPlayerClient 0x01140DF0 #define LTClientShell 0x0111607C #define EndSceneEngine 0x0045EE2F #define MidFuncEngine 0x004DF392 #define IntersectSegment 0x00671F40 #define dwCPlayerStart 0x000001E0 #define MEOffset 0x000001EC #define dwCPlayerSize 0x00000D78 #define PTCOffset 0x0000021C
Crackiller
Me.


