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Posts 61–75 of 157 · Page 5 of 11
Quote Originally Posted by FlutterM4rk View Post
listen to the rls eating chips and talking about what happened to them today in 9th grade
B..But I wanna listen to how they were bullied in 9th grade for being LOSERS.
since the last update the script returns this error: Received failure 0: "Protocol error" The connection to "All Servers" was closed. Reconnecting in 5 seconds Error finding path: Cannot read property '37485' of null, replace the original client of nrelay for which you provide and the conclusion is that being enabled the Pathfinding the script does not work, but replacing it with the original nrelay works but the script stops doing some functions this since the last update someone Do you know how to solve this?
Quote Originally Posted by BoredBro View Post
since the last update the script returns this error: Received failure 0: "Protocol error" The connection to "All Servers" was closed. Reconnecting in 5 seconds Error finding path: Cannot read property '37485' of null, replace the original client of nrelay for which you provide and the conclusion is that being enabled the Pathfinding the script does not work, but replacing it with the original nrelay works but the script stops doing some functions this since the last update someone Do you know how to solve this?
Not sure what this error is, but I take it that n-relay has updated the packet values already. Did you make sure that you've changed the game version in acc-config.json?
Quote Originally Posted by BoredBro View Post
since the last update the script returns this error: Received failure 0: "Protocol error" The connection to "All Servers" was closed. Reconnecting in 5 seconds Error finding path: Cannot read property '37485' of null, replace the original client of nrelay for which you provide and the conclusion is that being enabled the Pathfinding the script does not work, but replacing it with the original nrelay works but the script stops doing some functions this since the last update someone Do you know how to solve this?
This error is caused by Pathwalker. You have to update the Coordinates of it, since the nexus has changed. Bots probably try to walk thru walls causing protocol error.
This issue isn't nrelay related, just go ahead and replace the old coordinates in pathwalker with new coords. You have to do this everytime the nexusmap changes
Quote Originally Posted by kiwi5 View Post
Did you make sure that you've changed the game version in acc-config.json?
Yes I have done it, I have updated it correctly, even when in the original client.ts I enabled the Pathfinding the error happens again so I get to that conclusion
Quote Originally Posted by BoredBro View Post
Yes I have done it, I have updated it correctly, even when in the original client.ts I enabled the Pathfinding the error happens again so I get to that conclusion
There are probably some new features or changes to old features that have not yet been implemented. Give KBK some time and he should be able to get it done. You'll have to pull the new update once it is complete.

- - - Updated - - -

I'm connecting fine for some reason. Have you made changes to other files?
Quote Originally Posted by kiwi5 View Post
I'm connecting fine for some reason. Have you made changes to other files?
Yes but only in the scripts and they are not changes that affect the operation, just adapt the script to work in d!scord I have not modified any of the original original functions or I will deal with new bots in any case I will try to clone directly from github to try to find a solution
Quote Originally Posted by BoredBro View Post
Yes but only in the scripts and they are not changes that affect the operation, just adapt the script to work in d!scord I have not modified any of the original original functions or I will deal with new bots in any case I will try to clone directly from github to try to find a solution
Yeah that might work. Try re-cloning n-relay, applying only the necessary changes you need, and running it again.
Quote Originally Posted by Crinxii View Post
This error is caused by Pathwalker. You have to update the Coordinates of it, since the nexus has changed. Bots probably try to walk thru walls causing protocol error.
This issue isn't nrelay related, just go ahead and replace the old coordinates in pathwalker with new coords. You have to do this everytime the nexusmap changes
By "trial and error" I finally achieve it, thanks for the information, I managed to update the coordinates and now it works correctly.
Quote Originally Posted by BoredBro View Post
By "trial and error" I finally achieve it, thanks for the information, I managed to update the coordinates and now it works correctly.
Nice! Would you mind sharing the coordinates XD, haven't found the time to do look for them on my own yet.
Quote Originally Posted by kiwi5 View Post
Nice! Would you mind sharing the coordinates XD, haven't found the time to do look for them on my own yet.
Sure look ur pm's
This isn't working tried recompiling several times and re-cloning nrelay. All it does is connect in server the tracker plugin starts and it disconnects like 5 sec later, happens over and over again... I seem to have been stumped. Anyone have a fix? please share
Quote Originally Posted by citydrifter View Post
This isn't working tried recompiling several times and re-cloning nrelay. All it does is connect in server the tracker plugin starts and it disconnects like 5 sec later, happens over and over again... I seem to have been stumped. Anyone have a fix? please share
@Crinxii gave the answer already, you have to update the coordinates of the nexus in the script
Posts 61–75 of 157 · Page 5 of 11
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