Perfect work @luizimloko
I had to make some adaptations to fit my code but it works.
Now let's move on to getting the Zombies/Weapons. That's the only thing I couldn't do yet.
PS: It stills shows some blue but, that's a problem for another time.
why don't you just hook CreateQuery ?
Originally Posted by 96neko
why don't you just hook CreateQuery ?
Cause I had never seen that
A quick search didn't got me any docs either.
Care to explain?
Originally Posted by vaisefud3
Cause I had never seen that
A quick search didn't got me any docs either.
Care to explain?
createquery can be used for anti occlusion, read about it here & u can do the glow simply using d3d too
Originally Posted by 96neko
createquery can be used for anti occlusion, read about it here & u can do the glow simply using d3d too
Could have known that before spending 5 hours fixing luiz's code.
But thanks anyway.
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btw, glow doesn't show if the player is too far.
Originally Posted by vaisefud3
Could have known that before spending 5 hours fixing luiz's code.
But thanks anyway.
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btw, glow doesn't show if the player is too far.
well easiest way is to make a check for player distance and switch to chams/wallhack if player is far away , this may be better than spending other 5 hours to find solution for it lol
Originally Posted by 96neko
well easiest way is to make a check for player distance and switch to chams/wallhack if player is far away , this may be better than spending other 5 hours to find solution for it lol
I'll think about that hahaha
Originally Posted by vaisefud3
I'll think about that hahaha
i can't find SFXMgr in CFPH cshell is it really that the name of the addy?
Originally Posted by ronjeffrey123
i can't find SFXMgr in CFPH cshell is it really that the name of the addy?
Nope, SFXMgr is a class. Nothing to do with the Glow
Originally Posted by vaisefud3
Nope, SFXMgr is a class. Nothing to do with the Glow
well how can i find the address of the glow? or those 4?
Originally Posted by ronjeffrey123
well how can i find the address of the glow? or those 4?
Find it yourself!
Originally Posted by luizimloko
little help, don't ask-me how find it, do the rest of job yourself