QuestionAvoid counter in Lobby

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Avoid counter in Lobby
Is there any way (free) to evade or modify the 60-second lobbies counter (add more than 40 seconds) to avoid a lobby kick?
Seems like the only way to get rid of the timer is to have EAC running at the same time as your cheat. So you gotta find a safe, stealthy way to inject.
Quote Originally Posted by OmegaDa View Post
Seems like the only way to get rid of the timer is to have EAC running at the same time as your cheat. So you gotta find a safe, stealthy way to inject.
I am believing that there is a command within the engine (which even manages Unreal) where you can modify the time counter. I do not know if this is partly controlled by EAC or controlled by the game. But I wish we could hack it, We could play as Killers or as Survivors without any problem.
Quote Originally Posted by ixuatl View Post
I am believing that there is a command within the engine (which even manages Unreal) where you can modify the time counter. I do not know if this is partly controlled by EAC or controlled by the game. But I wish we could hack it, We could play as Killers or as Survivors without any problem.
I dont think theres such thing and its controlled by eac because when its not running this happens
Quote Originally Posted by ixuatl View Post
I am believing that there is a command within the engine (which even manages Unreal) where you can modify the time counter. I do not know if this is partly controlled by EAC or controlled by the game. But I wish we could hack it, We could play as Killers or as Survivors without any problem.
You are wrong. The working eacs of other players won't associate with you cause your eac isn't responding cause it's turned off or something like this
Quote Originally Posted by lonnye View Post
You are wrong. The working eacs of other players won't associate with you cause your eac isn't responding cause it's turned off or something like this
Thats correct, But still theres a way to fake it to work idk how but its possible.
Only @morritz know what im talking about. But we all know that he will not help anyone.
You should check in the EAC files what it properly looks for in other players when you're in public lobbies (or even in a simple kyf). I'm wondering though if it's properly able to check for a process in someone else's computer actually, or if it just checks if the DbD client is someway linked or not to the eac process. As soon as you find out, you should probably create a process with the needed properties eac checks for in others, and then link it to dbd I guess.
Quote Originally Posted by vert3xyz View Post
You should check in the EAC files what it properly looks for in other players when you're in public lobbies (or even in a simple kyf). I'm wondering though if it's properly able to check for a process in someone else's computer actually, or if it just checks if the DbD client is someway linked or not to the eac process. As soon as you find out, you should probably create a process with the needed properties eac checks for in others, and then link it to dbd I guess.
can you do that?
Quote Originally Posted by danielbryanyes View Post
can you do that?
Unfortunately, I wouldn't even know where to start. I was just making an hypothesis but if it's not impossible I'm still not the right person able to do that, I'd not know how to read the EAC code and to pinpoint where it checks for others in lobby. Neither I'd know how to simulate correctly the processes that EAC looks for in others' client when in lobby.
EDIT (kinda interessing): In case the killer has bypassed his AntiCheat and the counter expires, I believe that you're in that circumstance where the survivor gets kicked with the Easy Anti-Cheat validation error, I just noticed that what it says is "error code 2". This is some information that could be useful to people that should do their researches in the eac files.
the file you are talking about and which makes the survivors get kicked is eac_server_64.dll just to let you know
Quote Originally Posted by Jerome5055 View Post
the file you are talking about and which makes the survivors get kicked is eac_server_64.dll just to let you know
Interesting, I had also noticed that between that file and the one from the bypass files there's no difference in size, and probably, so, they differ in really few things. Great info by the way!
Quote Originally Posted by vert3xyz View Post
Interesting, I had also noticed that between that file and the one from the bypass files there's no difference in size, and probably, so, they differ in really few things. Great info by the way!
Did you find something?
Quote Originally Posted by danielbryanyes View Post
Did you find something?
As I already mentioned before, I'm not that much into these things. I just checked among the properties of the files and found out that information, but aside from it I can't really provide any help about the case.
Quote Originally Posted by Jerome5055 View Post
the file you are talking about and which makes the survivors get kicked is eac_server_64.dll just to let you know
AFAIK, you can't edit a dll file though, as it's just a library. One would need the source code to recompile the dll :/
you only asked for the file which kicks you so I told you,there is nothing to do with it
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