Super kill

Posts 1–5 of 5 · Page 1 of 1
Super kill
Code:
DWORD pWeaponMgr = (DWORD)(CShell + 0x1002664);
if(pWeaponMgr!=NULL)
{
    for(int i=0; i<1000; i++)
    {
        DWORD rWeapon = (DWORD)(pWeaponMgr+(4*i));
        if(rWeapon!=NULL)
        {
            for(int y=0; y<9; y++)
            {
                (float)(rWeapon + 0xB18) = 1.48f;//1.45 for M700 OHK String: DamageRatioPerNode
                (float)(rWeapon + 0xB1C) = 1.48f;
                (float)(rWeapon + 0xB20) = 1.48f;
                (float)(rWeapon + 0xB24) = 1.48f;
                (float)(rWeapon + 0xB28) = 1.48f;
                (float)(rWeapon + 0xB2C) = 1.48f;
                (float)(rWeapon + 0xB30) = 1.48f;
                (float)(rWeapon + 0xB34) = 1.48f;
                (float)(rWeapon + 0xB38) = 1.48f;
                (float)(rWeapon + 0xB3C) = 1.48f;
                (float)(rWeapon + 0xB44) = 1.48f;
                (float)(rWeapon + 0xB48) = 1.48f;
                (float)(rWeapon + 0xB4C) = 1.48f;
                (float)(rWeapon + 0xB50) = 1.48f;
                (float)(rWeapon + 0xB54) = 1.48f;
                (float)(rWeapon + 0xB58) = 1.48f;
                (float)(rWeapon + 0xB5C) = 1.48f;
                (float)(rWeapon + 0xB60) = 1.48f;
                (float)(rWeapon + 0xB64) = 1.48f;
                (float)(rWeapon + 0xB68) = 1.48f;
                (float)(rWeapon + 0xB6C) = 1.48f;
                (float)(rWeapon + 0xB70) = 1.48f;
                (float)(rWeapon + 0xB74) = 1.48f;
                (float)(rWeapon + 0xB78) = 1.48f;
                (float)(rWeapon + 0xB7C) = 1.48f;
                (float)(rWeapon + 0xB80) = 1.48f;
                (float)(rWeapon + 0xB84) = 1.48f;
                (float)(rWeapon + 0xB88) = 1.48f;
            }
        }
    }
}
it'snot super kill , it's always headshot damage (one hit kill)
no headshot exp anyway,, u have to change node

Code:
for(int y=0; y<9; y++)
if u arenot using the y XD
u arenot reading nor writing the variables correctly anyway so all is wrong

looks like it's not ur code anyway :P give credits
the weapon count is +2000 , it's an old patched source for golden HS i think
Great work, mate.
Posts 1–5 of 5 · Page 1 of 1

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