Problem with Injector
Hey guys,
I'm trying to compile and use this injectorⓘ, and it compiles fine in VS17. I'm running the executable using this command:
But I receive this error:
I've traced the problem to some code in one of injector's depedencies, Blackbone (see the Blackbone folder in the source). Process/Remote/RemoteExec.cpp#CreateRPCEnvironment(WorkerThreadMo de, Worker_None, bool) line 329. It seems to be a problem with allocating memory.
I've tested the same command but with other Unity3D games, and they all succeed. Is this due to EAC locking memory space or something similar? Help would be greatly appreciated. Thanks guys.
I'm trying to compile and use this injectorⓘ, and it compiles fine in VS17. I'm running the executable using this command:
Code:
MonoInjector.exe --dll RustHack.dll --target RustClient.exe --namespace RustHack --class Loader --method Load
Code:
Could not attach to the process Failed to inject dll
I've tested the same command but with other Unity3D games, and they all succeed. Is this due to EAC locking memory space or something similar? Help would be greatly appreciated. Thanks guys.