OutdatedDestiny 2 External Bot Final + Source

Posts 241–255 of 635 · Page 17 of 43
Quote Originally Posted by Forsaga View Post
best bro.. thanks works like a charm
can you make an all in one archive for people that dont know what to do? thanks
Quote Originally Posted by joephon110 View Post
can you make an all in one archive for people that dont know what to do? thanks
Outside linking is against the rules or I would have done that and shared a download page. If you are having difficulties with my directions, ask here and maybe I can help. Otherwise, best to wait for mods to approve my thread with the .exe file.
Quote Originally Posted by 3andrew View Post
Outside linking is against the rules or I would have done that and shared a download page. If you are having difficulties with my directions, ask here and maybe I can help. Otherwise, best to wait for mods to approve my thread with the .exe file.
thanks for replying, I'm just not really good with this stuff. So i created a new folder that has the new code in note pad as AHK format, as well as settings in notepad as ini. I'm not sure what to do with the new folder. Im assuming i put it in the archive along with the "res" and "source" folders. What i tried doing was replacing the original code in the AHK with the new code as well as the settings.ini with the new settings. I did add the 2 healthbar images in the "res" folder, and made them a bmp. After that, I'm assuming you compile, run the "loader", then press numpad 1?
Thanks a lot for your work andrew. I would also like to thank everyone else that also contributed. Much love <3
Quote Originally Posted by caronfmc View Post
how do you make an image on paint?
1. Open the paint program and you should see a blank white image.
2. Resize the blank space grabbing from the corner "dot" to the sizes I specified.
3. Click the paint bucket icon at the top and then click custom color under the pre defined color selections.
4. Enter the RGB values I provided.
5. Click in the blank area with the paint bucket (should fill it a solid red shade).
6. File, save as, and use the names I provided.
7. Repete for second image.
Quote Originally Posted by 3andrew View Post
1. Open the paint program and you should see a blank white image.
2. Resize the blank space grabbing from the corner "dot" to the sizes I specified.
3. Click the paint bucket icon at the top and then click custom color under the pre defined color selections.
4. Enter the RGB values I provided.
5. Click in the blank area with the paint bucket (should fill it a solid red shade).
6. File, save as, and use the names I provided.
7. Repete for second image.
bro please add me I want your files
Xhor#9196
Quote Originally Posted by 3andrew View Post
1. Open the paint program and you should see a blank white image.
2. Resize the blank space grabbing from the corner "dot" to the sizes I specified.
3. Click the paint bucket icon at the top and then click custom color under the pre defined color selections.
4. Enter the RGB values I provided.
5. Click in the blank area with the paint bucket (should fill it a solid red shade).
6. File, save as, and use the names I provided.
7. Repete for second image.
bro i edited some shit in code and add 1 more variation of image. its like 3images witn *30 variations, And its like BEST EVER.
Quote Originally Posted by Forsaga View Post
bro i edited some shit in code and add 1 more variation of image. its like 3images witn *30 variations, And its like BEST EVER.
Would you be an angel and add the RGB codes of that third image?

EDIT: Or since your code is the best shit ever. Mind posting the whole thing?
Quote Originally Posted by Forsaga View Post
bro i edited some shit in code and add 1 more variation of image. its like 3images witn *30 variations, And its like BEST EVER.
Wheras I can't get it to stop locking on to anything and everything. Mouse is constantly moving, usually into the sky or the dirt. =(
Nevermind I'm an idiot, all is well!
Yes they are .bmp and the large bar variance is 70. This allows it to lock the health bar ignoring the wave animation. I'm experiencing no issues with lock (other than mentioned above). Did you mirror my brightness setting?
Quote Originally Posted by Forsaga View Post
bro i edited some shit in code and add 1 more variation of image. its like 3images witn *30 variations, And its like BEST EVER.
I'm having trouble getting it to work, can you help us out with it? Maybe even send the download through other means?
smth like this
https://ibb.co/gqkuX9
https://ibb.co/mTUzzp
https://ibb.co/c0pckU

with this
MouseMoves2:
imageSearch, AimPixelX, AimPixelY, 0 + (A_Screenwidth * (xrange/10)), 0 + (A_Screenheight * (yrange/10)), A_Screenwidth - (A_Screenwidth * (xrange/10)), A_Screenheight - (A_Screenheight * (yrange/10)), *30 test1.bmp
if(AimPixelX != "" && AimPixelY != "")
{
GoSub GetAimOffset1
GoSub GetAimMoves1
return
}

imageSearch, AimPixelX, AimPixelY, 0 + (A_Screenwidth * (xrange/10)), 0 + (A_Screenheight * (yrange/10)), A_Screenwidth - (A_Screenwidth * (xrange/10)), A_Screenheight - (A_Screenheight * (yrange/10)), *30 test2.bmp
if(AimPixelX != "" && AimPixelY != "")
{
GoSub GetAimOffset1
GoSub GetAimMoves1
return
}
imageSearch, AimPixelX, AimPixelY, 0 + (A_Screenwidth * (xrange/10)), 0 + (A_Screenheight * (yrange/10)), A_Screenwidth - (A_Screenwidth * (xrange/10)), A_Screenheight - (A_Screenheight * (yrange/10)), *30 test3.bmp
if(AimPixelX != "" && AimPixelY != "")
{
GoSub GetAimOffset1
GoSub GetAimMoves1
return
}
Quote Originally Posted by Forsaga View Post
Can you be so kind and share your all in all file? I did everything Andrew explained and i got no luck, im missing somethin...

In my *.ini file i have:

[settings]
sen=3.4
FovX=4.3
FovY=3.5
AimX=85
AimY=60


I want to use in 1080

Also, don t know if its normal but i can t hear the Beep sound when i press num1...

Im testing in patrol btw
Posts 241–255 of 635 · Page 17 of 43
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