CrossFire NA - Patch 1312 Pointers /Offsets /Addys Log
Hey guys this is my first addy logger enjoy 
CROSSFIRE NORTH AMERICA
( ADDY / OFFSETS / POINTERS )
LOG PATCH 1312

CROSSFIRE NORTH AMERICA
( ADDY / OFFSETS / POINTERS )
LOG PATCH 1312
Code:
/////////////////////[MeroZy Logger 1312]///////////////////// #define WallArray 0x11A21E8 /////////////////////[SuperKill]///////////////////// #define ModelNode 0x17EE234 #define ModelNodeType 0x54 #define ModelRadius 0x38 /////////////////////[Player]///////////////////// #define BasicPlayerInfo 0x1653130 #define MovementWalkRate 0x8 #define MovementFriction 0x28 #define MovementDuckWalkRate 0xC #define C4PlantTime 0x7C #define C4DefuseTime 0x80 /////////////////////[NBD & NFD]///////////////////// #define DamageZone 0xDF6EE0 #define DamagePerSec 0xDF6ED0 #define VisibleZoneIndex 0xDF6E28 #define Eatman 0xDF6E6C #define EatmanName 0xDF6E60 #define versioncode 0xDF6EF8 #define Zoneman 0xDF6E74 #define ZonemanName 0xDF6E48 #define FallDamage 0x17EE2E8 #define FallDamageOffset 0x4 /////////////////////[Memory]///////////////////// #define dw_PLAYERCLIENTBASE 0x11F7F34 #define dw_pLTClientShell 0x11F7F34 #define dw_pCLTPlayerClient 0x1222F00 #define dw_PLAYERCLIENTBASEOFFSET 0x70 #define CLTPlayerClientOffset 0x70 #define FlyHackGravity1 0xA24 #define FlyHackGravity2 0x92C #define LessRecoil 0x5F0 #define LessRecoil2 0x500 #define NoSpread1 0x5D0 #define NoSpreadSupport2 0x4E0 //////////////////////////////////////////////////// #define WeaponMgr 0x17EE234 ////////////////////////////////////////////////////
Offsets credits to @[K]akashi
if it help you credits me
Any mistake tell meif it help you credits me






btw thx 