ingame messagebox
Code:
void InitializeHackRoutine() {
do {
Sleep(150);
} while (!GetModuleHandle("CShell.dll") || !GetModuleHandle("ClientFx.fxd"));
DWORD64 CShell_LiM = reinterpret_cast<DWORD64>(GetModuleHandle("CShell.dll"));
DWORD64 MessageBox_LiM = (CShell_LiM + 0x10178B70);
LPCSTR Text = const_cast<char*>("Testing!\r\nIf you see this it worked :)");
__asm {
push 0
push Text
push 0
push 77
push 2D
call MessageBox_LiM;
add esp, 14;
};
};
mfg im gonna murder myself if no one helps ;( help mai or i commit suicide pls big daddy @vaisefud3
