Originally Posted by DEiseL Thats Code For Any One That Have False Thinking About That I dont Know How To Make Mine Codes @gaerGAERHGaerherh @vaisefud3 @dreek1 Our Defines Code: DWORD ModelNodeAddress = 0x1942054; DWORD GameStatusAddress = 0x12F42A4; Define Our Structs Code: struct ModelNodew { char Spacer[212]; float CharacterDimensions[3]; }; Code: void SuperKill() { do { Sleep(150); } while (!GetModuleHandle("ClientFx.fxd") || !GetModuleHandle("CShell.dll")); DWORD CShell = reinterpret_cast<DWORD>(GetModuleHandle("CShell.dll")); DWORD ModelNodeFunc = *reinterpret_cast<DWORD*>(CShell + ModelNodeAddress); while (true) { //increase radius/hitbox + auto headshot code int* GameStatus = reinterpret_cast<int*>(CShell + GameStatusAddress); if (*GameStatus == 11) { for (int Key = 0; (Key < 3); Key++) { ModelNodew* Character = reinterpret_cast<ModelNodew*>(ModelNodeFunc + (Key * 4)); for (int Dimension = 0; (Dimension < 3); Dimension++) { Character -> CharacterDimensions[Dimension] = 150.0f; }; }; } else { for (int Key = 0; (Key < 3); Key++) { ModelNodew* Character = reinterpret_cast<ModelNodew*>(ModelNodeFunc + (Key * 4)); for (int Dimension = 0; (Dimension < 3); Dimension++) { Character -> CharacterDimensions[Dimension] = 18.0f; }; }; }; Sleep(333); }; }; Functions : 1:100%Real Superkill 2:U Can Change Servers Without Ban 3: Still Undetected Q:Why I Dont Get Ban When I Change Channel A: Because It Depends On Game Status Its Autoo Off when game status =11 (near to ingame) It Gets On Good Luck All Press Thanks If I Helped (SorryForBad English) Code: Note : Call It In DLL Main Not In Engine(Present,EndScene) Example : hBeginThread( 0, 0,(LPTHREAD_START_ROUTINE)SuperKill, hMod, 0, 0 ); You just changed the variable names
Originally Posted by vaisefud3 You just changed the variable names I Dont Change any Thing Thats Mine - - - Updated - - - Originally Posted by jayjay153 https://www.mpgh.net/forum/showthread.php?t=1378452 Mine Code Is Much Differnt From Urs Bro !!
Originally Posted by DEiseL I Dont Change any Thing Thats Mine - - - Updated - - - Mine Code Is Much Differnt From Urs Bro !! I agree with you cause of the variables .....
Originally Posted by jayjay153 I agree with you cause of the variables ..... This is Amazing Code WORKING 100%100 Thx You @DEiseL
Originally Posted by Confirm- This is Amazing Code WORKING 100%100 Thx You @DEiseL Iam Fine Thx For Replay
Originally Posted by DEiseL Thats Code For Any One That Have False Thinking About That I dont Know How To Make Mine Codes @gaerGAERHGaerherh @vaisefud3 @dreek1 Our Defines Code: DWORD ModelNodeAddress = 0x1942054; DWORD GameStatusAddress = 0x12F42A4; Define Our Structs Code: struct ModelNodew { char Spacer[212]; float CharacterDimensions[3]; }; Code: void SuperKill() { do { Sleep(150); } while (!GetModuleHandle("ClientFx.fxd") || !GetModuleHandle("CShell.dll")); DWORD CShell = reinterpret_cast<DWORD>(GetModuleHandle("CShell.dll")); DWORD ModelNodeFunc = *reinterpret_cast<DWORD*>(CShell + ModelNodeAddress); while (true) { //increase radius/hitbox + auto headshot code int* GameStatus = reinterpret_cast<int*>(CShell + GameStatusAddress); if (*GameStatus == 11) { for (int Key = 0; (Key < 3); Key++) { ModelNodew* Character = reinterpret_cast<ModelNodew*>(ModelNodeFunc + (Key * 4)); for (int Dimension = 0; (Dimension < 3); Dimension++) { Character -> CharacterDimensions[Dimension] = 150.0f; }; }; } else { for (int Key = 0; (Key < 3); Key++) { ModelNodew* Character = reinterpret_cast<ModelNodew*>(ModelNodeFunc + (Key * 4)); for (int Dimension = 0; (Dimension < 3); Dimension++) { Character -> CharacterDimensions[Dimension] = 18.0f; }; }; }; Sleep(333); }; }; Functions : 1:100%Real Superkill 2:U Can Change Servers Without Ban 3: Still Undetected Q:Why I Dont Get Ban When I Change Channel A: Because It Depends On Game Status Its Autoo Off when game status =11 (near to ingame) It Gets On Good Luck All Press Thanks If I Helped (SorryForBad English) Code: Note : Call It In DLL Main Not In Engine(Present,EndScene) Example : hBeginThread( 0, 0,(LPTHREAD_START_ROUTINE)SuperKill, hMod, 0, 0 ); Credite : Me ,Gooclax just change veriable names and added if ingame lmao