AdventureQuest Inspect ElementIs there a way I can change the resistances / element modifiers of me or the monsters through the javascript:document.embeds[0].SetVariable thing?
no you can only use it for changing the HP Mana and SP too but they change back to normal on the monster's turn so just use it to 1shot bosses or something
Originally Posted by asamortal no you can only use it for changing the HP Mana and SP too but they change back to normal on the monster's turn so just use it to 1shot bosses or something Nah, you're wrong, you can change any variable in the game. But changing element modifiers messes them up. javascript:document.embeds[0].SetVariable("_root.monster.intArmorWIND", 10000) Also, to change SP/MP without making it return back you can do this: javascript:document.embeds[0].SetVariable("_root.monster.intBaseSP", 0)
Originally Posted by Nillf3 Nah, you're wrong, you can change any variable in the game. But changing element modifiers messes them up. javascript:document.embeds[0].SetVariable("_root.monster.intArmorWIND", 10000) Also, to change SP/MP without making it return back you can do this: javascript:document.embeds[0].SetVariable("_root.monster.intBaseSP", 0) Any chance you know if there's a javascript or code for kindred set charges and book of burns charges?