Dbd Engine bypass 13.0

Posts 16–30 of 104 · Page 2 of 7
Quote Originally Posted by System32ita_ View Post
There was a patch update
2.4.0 has been around for a long time - when the legion came that is, you want to say that from that moment, when update 2.4.0 appeared, this program did not work, only now ? and whether it also removes the reports that you can give in the game after the match ?

Reply.
If you start the game after installing this program, you get an error and can not connect online
The error code at that time is 8014
How can I solve it?
Quote Originally Posted by hakuadw View Post
If you start the game after installing this program, you get an error and can not connect online
The error code at that time is 8014
How can I solve it?
I also have this error well, it's not from this program as it had prior to this programme, this is a problem in the game

Try to search the Internet there are many such a problems
Quote Originally Posted by Nob08 View Post
so before you let 13.0 it was 12.0 working? I do not have any update whatsoever
For few days it didn't works correctly, but it wasn't unsave

- - - Updated - - -

Quote Originally Posted by Nob08 View Post
2.4.0 has been around for a long time - when the legion came that is, you want to say that from that moment, when update 2.4.0 appeared, this program did not work, only now ? and whether it also removes the reports that you can give in the game after the match ?

Reply.
For few days it didn't works correctly, but it was always safe

- - - Updated - - -

Quote Originally Posted by keyclone View Post
Windows 10 Pro x64
So, you open the program and it close instantly, right?
Quote Originally Posted by System32ita_ View Post
So, you open the program and it close instantly, right?
Yes

PS: Damn just write YES too short
l'm probably too stupid, but what l can do with this "bypass"?
This is for mod creating or... idk.
upd: anti-log program? (still feeling, l'm is donkey)
Quote Originally Posted by Uberosh View Post
l'm probably too stupid, but what l can do with this "bypass"?
This is for mod creating or... idk.
upd: anti-log program? (still feeling, l'm is donkey)
This is a program to bypass the protection of the engine.ini which is C:\Users\@You User@\AppData\Local\DeadByDaylight\Saved\Config\Wi ndowsNoEditor

If you want to change something in this file then without it
Quote Originally Posted by keyclone View Post
This is a program to bypass the protection of the engine.ini which is C:\Users\@You User@\AppData\Local\DeadByDaylight\Saved\Config\Wi ndowsNoEditor

If you want to change something in this file then without it
what? /short
Quote Originally Posted by p5y View Post
what? /short
Isn't it? Or do I confuse something
Quote Originally Posted by keyclone View Post
Isn't it? Or do I confuse something
It just stop log files being sent to the devs, nothing more. And you have to use it before you get banned.

The "only" use of it as of now is like preventing some reports when you lag switch or afking or something, if even that is usefull when people tend to screenshot.
Quote Originally Posted by p5y View Post
It just stop log files being sent to the devs, nothing more. And you have to use it before you get banned.

The "only" use of it as of now is like preventing some reports when you lag switch or afking or something, if even that is usefull when people tend to screenshot.
Damn I thought all the time that this is a program to bypass the engine.ini file to remove the restriction and change the settings there

Thanks that have corrected me and I do think that it is possible to remove the fog and foliage
Quote Originally Posted by keyclone View Post
Damn I thought all the time that this is a program to bypass the engine.ini file to remove the restriction and change the settings there

Thanks that have corrected me and I do think that it is possible to remove the fog and foliage
Closest (what I know) you can come to an advantage with FPS fog foilage is DBDFPSBoostConfigs and do "-resx=320 -resy=184"
then everything is just "bad" graphic and you see better. Maybe off-topic.

 
standard
[/Script/Engine.GameUserSettings]
bUseDesiredScreenHeight=False

[ScalabilityGroups]
sg.ResolutionQuality=0.000000
sg.ViewDistanceQuality=0
sg.AntiAliasingQuality=0
sg.ShadowQuality=0
sg.PostProcessQuality=0
sg.TextureQuality=0
sg.EffectsQuality=0
sg.FoliageQuality=0

[/Script/DeadByDaylight.DBDGameUserSettings]
ScreenScaleForWindowedMode=25
ScalabilityLevel=0
AutoAdjust=False
ScreenResolution=25
FullScreen=True
MainVolume=75
MenuMusicVolume=100
UseHeadphones=True
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FrameRateLimit=300.000000
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DesiredScreenHeight=480
LastRecommendedScreenWidth=-1.000000
LastRecommendedScreenHeight=-1.000000
LastCPUBenchmarkResult=-1.000000
LastGPUBenchmarkResult=-1.000000
LastGPUBenchmarkMultiplier=1.000000




 
Omega engine
[Core.System]
Paths=../../../Engine/Content
Paths=%GAMEDIR%Content
Paths=../../../Engine/Plugins/Runtime/VersionNumber/Content
Paths=../../../Engine/Plugins/Wwise/Content
Paths=../../../Engine/Plugins/2D/Paper2D/Content
Paths=../../../DeadByDaylight/Plugins/Runtime/ThirdParty/RedShellPlugin/Content
Paths=../../../DeadByDaylight/Plugins/Runtime/Bhvr/OnlinePresence/Content
Paths=../../../DeadByDaylight/Plugins/Runtime/Bhvr/MirrorsSdk/Content

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FilterKeysHotkey=True
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[/script/engine.engine]
bSmoothFrameRate=False
MinSmoothedFrameRate=5
MaxSmoothedFrameRate=300
MinDesiredFrameRate=60.000000
SmoothedFrameRateRange=(LowerBound=(Type="ERangeBo undTypes::Inclusive",Value=60),UpperBound=(Type="E RangeBoundTypes::Exclusive",Value=300))
MaxPixelShaderAdditiveComplexityCount=128
MaxES2PixelShaderAdditiveComplexityCount=45
MinLightMapDensity=0.0
IdealLightMapDensity=0.01
MaxLightMapDensity=0.02
TimeBetweenPurgingPendingKillObjects=30
PhysXGpuHeapSize=0
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PoolSize=0
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r.DepthOfFieldQuality=0

[/script/engine.renderersettings]
r.SeparateTranslucency=False
r.CustomDepth=1
r.DefaultFeature.Bloom=False
r.DefaultFeature.AmbientOcclusion=False
r.DefaultFeature.AmbientOcclusionStaticFraction=Fa lse
r.DefaultFeature.MotionBlur=False
r.DefaultFeature.LensFlare=False
r.DefaultFeature.AntiAliasing=0
r.Shadow.CSM.MaxCascades=0
r.Shadow.MaxResolution=8
r.Shadow.MaxSize=8
r.Shadow.RadiusThreshold=0.01
r.Shadow.DistanceScale=0.01
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r.SSS.SampleSet=0
r.ParticleLODBias=1
r.EmitterSpawnRateScale=0
r.DepthOfField=0
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r.BloomQuality=0
r.Upscale.Quality=1
r.LightShaftQuality=0
r.TranslucencyLightingVolumeDim=24
r.RefractionQuality=0
r.SSR.Quality=0

[/script/engine.localplayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

[/script/engine.player]
ConfiguredInternetSpeed=50000
ConfiguredLanSpeed=50000

[/script/onlinesubsystemutils.ipnetdriver]
MaxClientRate=50000
MaxInternetClientRate=50000

[/Script/Engine.InputSettings]
bEnableMouseSmoothing=False

[/script/engine.networksettings]
net.DormancyEnable=1

[WindowsApplication.Accessibility]
StickyKeysHotkey=False
ToggleKeysHotkey=True
FilterKeysHotkey=True
StickyKeysConfirmation=True
ToggleKeysConfirmation=True
FilterKeysConfirmation=True

--

[/Script/Engine.GameUserSettings]
bUseDesiredScreenHeight=False

[ScalabilityGroups]
sg.ResolutionQuality=0.000000
sg.ViewDistanceQuality=0
sg.AntiAliasingQuality=0
sg.ShadowQuality=0
sg.PostProcessQuality=0
sg.TextureQuality=0
sg.EffectsQuality=0
sg.FoliageQuality=0
sg.GroundClutterQuality=0

[/Script/DeadByDaylight.DBDGameUserSettings]
ScreenScaleForWindowedMode=25
Gamma=100.000000
ScalabilityLevel=0
AutoAdjust=False
ScreenResolution=25
FullScreen=True
MainVolume=75
MenuMusicVolume=100
UseHeadphones=True
MuteMusic=False
MuteOnFocusLost=True
KillerMuseSensitivity=50
SurvivorMuseSensitivity=50
KillerControllerSensitivity=50
SurvivorControllerSensitivity=50
InvertY=False
Language=en
HighestWeightSeenNews=0
ChatDefaultVisibility=True
LastPanelContextId=0
bUseVSync=False
ResolutionSizeX=854
ResolutionSizeY=480
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WindowPosX=288
WindowPosY=183
bUseDesktopResolutionForFullscreen=False
FullscreenMode=1
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PreferredFullscreenMode=1
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AudioQualityLevel=0
FrameRateLimit=300.000000
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DesiredScreenHeight=480
LastRecommendedScreenWidth=-1.000000
LastRecommendedScreenHeight=-1.000000
LastCPUBenchmarkResult=-1.000000
LastGPUBenchmarkResult=-1.000000
LastGPUBenchmarkMultiplier=1.000000






 
scalability
[AntiAliasingQuality@0]
r.MSAA.CompositingSampleCount=1

[ViewDistanceQuality@0]
r.SkeletalMeshLODBias=5

[ShadowQuality@0]
r.LightFunctionQuality=0
r.ShadowQuality=0
r.Shadow.NearInstanceShadowOption=0
r.DistanceFieldShadowing=0
r.Shadow.MaxResolution=8
r.Shadow.RadiusThreshold=0.24
r.Shadow.DistanceScale=0.1
r.Shadow.CSM.MaxCascades=0
r.LightFunctionQuality=0

[ScalabilitySettings]
PerfIndexValues_ResolutionQuality=1 1 1 1
PerfIndexThresholds_ResolutionQuality=GPU 18 40 95
PerfIndexThresholds_ViewDistanceQuality=Min 18 40 70
PerfIndexThresholds_AntiAliasingQuality=GPU 18 40 95
PerfIndexThresholds_ShadowQuality=Min 18 40 70
PerfIndexThresholds_PostProcessQuality=GPU 18 40 95
PerfIndexThresholds_TextureQuality=GPU 18 40 95
PerfIndexThresholds_EffectsQuality=Min 18 40 70

[AntiAliasingQuality@0]
r.MSAA.CompositingSampleCount=1

[ViewDistanceQuality@0]
r.SkeletalMeshLODBias=5

[PostProcessQuality@0]
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r.RenderTargetPoolMin=200
r.Upscale.Quality=0
r.DepthOfFieldQuality=0

[TextureQuality@0]
r.MaxAnisotropy=0
r.Streaming.PoolSize=200

[EffectsQuality@0]
r.TranslucencyLightingVolumeDim=1
r.RefractionQuality=0
r.SceneColorFormat=3

[FoliageQuality@0]
r.ParticleLightQuality=0
grass.DensityScale=0
Quote Originally Posted by p5y View Post
Closest (what I know) you can come to an advantage with FPS fog foilage is DBDFPSBoostConfigs and do "-resx=320 -resy=184"
then everything is just "bad" graphic and you see better. Maybe off-topic.

 
standard
[/Script/Engine.GameUserSettings]
bUseDesiredScreenHeight=False

[ScalabilityGroups]
sg.ResolutionQuality=0.000000
sg.ViewDistanceQuality=0
sg.AntiAliasingQuality=0
sg.ShadowQuality=0
sg.PostProcessQuality=0
sg.TextureQuality=0
sg.EffectsQuality=0
sg.FoliageQuality=0

[/Script/DeadByDaylight.DBDGameUserSettings]
ScreenScaleForWindowedMode=25
ScalabilityLevel=0
AutoAdjust=False
ScreenResolution=25
FullScreen=True
MainVolume=75
MenuMusicVolume=100
UseHeadphones=True
MuteMusic=False
MuteOnFocusLost=True
KillerMuseSensitivity=50
SurvivorMuseSensitivity=50
KillerControllerSensitivity=50
SurvivorControllerSensitivity=50
InvertY=False
Language=en
HighestWeightSeenNews=0
ChatDefaultVisibility=True
LastPanelContextId=0
bUseVSync=False
ResolutionSizeX=854
ResolutionSizeY=480
LastUserConfirmedResolutionSizeX=0
LastUserConfirmedResolutionSizeY=0
WindowPosX=288
WindowPosY=183
bUseDesktopResolutionForFullscreen=False
FullscreenMode=1
LastConfirmedFullscreenMode=0
PreferredFullscreenMode=1
Version=5
AudioQualityLevel=0
FrameRateLimit=300.000000
DesiredScreenWidth=854
DesiredScreenHeight=480
LastRecommendedScreenWidth=-1.000000
LastRecommendedScreenHeight=-1.000000
LastCPUBenchmarkResult=-1.000000
LastGPUBenchmarkResult=-1.000000
LastGPUBenchmarkMultiplier=1.000000




 
Omega engine
[Core.System]
Paths=../../../Engine/Content
Paths=%GAMEDIR%Content
Paths=../../../Engine/Plugins/Runtime/VersionNumber/Content
Paths=../../../Engine/Plugins/Wwise/Content
Paths=../../../Engine/Plugins/2D/Paper2D/Content
Paths=../../../DeadByDaylight/Plugins/Runtime/ThirdParty/RedShellPlugin/Content
Paths=../../../DeadByDaylight/Plugins/Runtime/Bhvr/OnlinePresence/Content
Paths=../../../DeadByDaylight/Plugins/Runtime/Bhvr/MirrorsSdk/Content

[WindowsApplication.Accessibility]
StickyKeysHotkey=False
ToggleKeysHotkey=True
FilterKeysHotkey=True
StickyKeysConfirmation=False
ToggleKeysConfirmation=False
FilterKeysConfirmation=False

[/script/engine.engine]
bSmoothFrameRate=False
MinSmoothedFrameRate=5
MaxSmoothedFrameRate=300
MinDesiredFrameRate=60.000000
SmoothedFrameRateRange=(LowerBound=(Type="ERangeBo undTypes::Inclusive",Value=60),UpperBound=(Type="E RangeBoundTypes::Exclusive",Value=300))
MaxPixelShaderAdditiveComplexityCount=128
MaxES2PixelShaderAdditiveComplexityCount=45
MinLightMapDensity=0.0
IdealLightMapDensity=0.01
MaxLightMapDensity=0.02
TimeBetweenPurgingPendingKillObjects=30
PhysXGpuHeapSize=0
PhysXMeshCacheSize=0
PoolSize=0
dynamicstreaming=false
bUseBackgroundLevelStreaming=False
MipFadeInSpeed0=0
MipFadeOutSpeed0=0
MipFadeInSpeed1=0
MipFadeOutSpeed1=0
bDisablePhysXHardwareSupport=True
bOverrideVSync=False
bUseVSync=False

[SystemSettings]
r.LightShafts=0
r.DefaultFeature.AntiAliasing=0
r.ShadowQuality=0
r.AmbientOcclusionLevels=0
r.BloomQuality=0
r.Bloom=0
r.Bloom.MaxSize=0
r.DepthOfFieldQuality=0

[/script/engine.renderersettings]
r.SeparateTranslucency=False
r.CustomDepth=1
r.DefaultFeature.Bloom=False
r.DefaultFeature.AmbientOcclusion=False
r.DefaultFeature.AmbientOcclusionStaticFraction=Fa lse
r.DefaultFeature.MotionBlur=False
r.DefaultFeature.LensFlare=False
r.DefaultFeature.AntiAliasing=0
r.Shadow.CSM.MaxCascades=0
r.Shadow.MaxResolution=8
r.Shadow.MaxSize=8
r.Shadow.RadiusThreshold=0.01
r.Shadow.DistanceScale=0.01
r.Shadow.CSM.TransitionScale=0
r.DistanceFieldAO=0
r.SceneColorFringeQuality=0
r.FastBlurThreshold=0
r.TonemapperQuality=0
r.SceneColorFormat=3
r.TranslucencyVolumeBlur=0
r.MaterialQualityLevel=0
r.SSS.Scale=0
r.SSS.SampleSet=0
r.ParticleLODBias=1
r.EmitterSpawnRateScale=0
r.DepthOfField=0
r.DepthOfField.MaxSize=0
r.LightFunctionQuality=0
r.ShadowQuality=0
r.DepthOfFieldQuality=0
r.RenderTargetPoolMin=300
r.LensFlareQuality=0
r.BloomQuality=0
r.Upscale.Quality=1
r.LightShaftQuality=0
r.TranslucencyLightingVolumeDim=24
r.RefractionQuality=0
r.SSR.Quality=0

[/script/engine.localplayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

[/script/engine.player]
ConfiguredInternetSpeed=50000
ConfiguredLanSpeed=50000

[/script/onlinesubsystemutils.ipnetdriver]
MaxClientRate=50000
MaxInternetClientRate=50000

[/Script/Engine.InputSettings]
bEnableMouseSmoothing=False

[/script/engine.networksettings]
net.DormancyEnable=1

[WindowsApplication.Accessibility]
StickyKeysHotkey=False
ToggleKeysHotkey=True
FilterKeysHotkey=True
StickyKeysConfirmation=True
ToggleKeysConfirmation=True
FilterKeysConfirmation=True

--

[/Script/Engine.GameUserSettings]
bUseDesiredScreenHeight=False

[ScalabilityGroups]
sg.ResolutionQuality=0.000000
sg.ViewDistanceQuality=0
sg.AntiAliasingQuality=0
sg.ShadowQuality=0
sg.PostProcessQuality=0
sg.TextureQuality=0
sg.EffectsQuality=0
sg.FoliageQuality=0
sg.GroundClutterQuality=0

[/Script/DeadByDaylight.DBDGameUserSettings]
ScreenScaleForWindowedMode=25
Gamma=100.000000
ScalabilityLevel=0
AutoAdjust=False
ScreenResolution=25
FullScreen=True
MainVolume=75
MenuMusicVolume=100
UseHeadphones=True
MuteMusic=False
MuteOnFocusLost=True
KillerMuseSensitivity=50
SurvivorMuseSensitivity=50
KillerControllerSensitivity=50
SurvivorControllerSensitivity=50
InvertY=False
Language=en
HighestWeightSeenNews=0
ChatDefaultVisibility=True
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bUseVSync=False
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ResolutionSizeY=480
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LastUserConfirmedResolutionSizeY=0
WindowPosX=288
WindowPosY=183
bUseDesktopResolutionForFullscreen=False
FullscreenMode=1
LastConfirmedFullscreenMode=0
PreferredFullscreenMode=1
Version=5
AudioQualityLevel=0
FrameRateLimit=300.000000
DesiredScreenWidth=854
DesiredScreenHeight=480
LastRecommendedScreenWidth=-1.000000
LastRecommendedScreenHeight=-1.000000
LastCPUBenchmarkResult=-1.000000
LastGPUBenchmarkResult=-1.000000
LastGPUBenchmarkMultiplier=1.000000






 
scalability
[AntiAliasingQuality@0]
r.MSAA.CompositingSampleCount=1

[ViewDistanceQuality@0]
r.SkeletalMeshLODBias=5

[ShadowQuality@0]
r.LightFunctionQuality=0
r.ShadowQuality=0
r.Shadow.NearInstanceShadowOption=0
r.DistanceFieldShadowing=0
r.Shadow.MaxResolution=8
r.Shadow.RadiusThreshold=0.24
r.Shadow.DistanceScale=0.1
r.Shadow.CSM.MaxCascades=0
r.LightFunctionQuality=0

[ScalabilitySettings]
PerfIndexValues_ResolutionQuality=1 1 1 1
PerfIndexThresholds_ResolutionQuality=GPU 18 40 95
PerfIndexThresholds_ViewDistanceQuality=Min 18 40 70
PerfIndexThresholds_AntiAliasingQuality=GPU 18 40 95
PerfIndexThresholds_ShadowQuality=Min 18 40 70
PerfIndexThresholds_PostProcessQuality=GPU 18 40 95
PerfIndexThresholds_TextureQuality=GPU 18 40 95
PerfIndexThresholds_EffectsQuality=Min 18 40 70

[AntiAliasingQuality@0]
r.MSAA.CompositingSampleCount=1

[ViewDistanceQuality@0]
r.SkeletalMeshLODBias=5

[PostProcessQuality@0]
r.DepthOfFieldQuality=0
r.RenderTargetPoolMin=200
r.Upscale.Quality=0
r.DepthOfFieldQuality=0

[TextureQuality@0]
r.MaxAnisotropy=0
r.Streaming.PoolSize=200

[EffectsQuality@0]
r.TranslucencyLightingVolumeDim=1
r.RefractionQuality=0
r.SceneColorFormat=3

[FoliageQuality@0]
r.ParticleLightQuality=0
grass.DensityScale=0
Thanks that's what I was looking for tomorrow I'll try to do so
Quote Originally Posted by keyclone View Post
Damn I thought all the time that this is a program to bypass the engine.ini file to remove the restriction and change the settings there

Thanks that have corrected me and I do think that it is possible to remove the fog and foliage
No, this is only to prevents the log files from being sent to the developers, nothing more, nothing less
Quote Originally Posted by p5y View Post
Closest (what I know) you can come to an advantage with FPS fog foilage is DBDFPSBoostConfigs and do "-resx=320 -resy=184"
then everything is just "bad" graphic and you see better. Maybe off-topic.

 
standard
[/Script/Engine.GameUserSettings]
bUseDesiredScreenHeight=False

[ScalabilityGroups]
sg.ResolutionQuality=0.000000
sg.ViewDistanceQuality=0
sg.AntiAliasingQuality=0
sg.ShadowQuality=0
sg.PostProcessQuality=0
sg.TextureQuality=0
sg.EffectsQuality=0
sg.FoliageQuality=0

[/Script/DeadByDaylight.DBDGameUserSettings]
ScreenScaleForWindowedMode=25
ScalabilityLevel=0
AutoAdjust=False
ScreenResolution=25
FullScreen=True
MainVolume=75
MenuMusicVolume=100
UseHeadphones=True
MuteMusic=False
MuteOnFocusLost=True
KillerMuseSensitivity=50
SurvivorMuseSensitivity=50
KillerControllerSensitivity=50
SurvivorControllerSensitivity=50
InvertY=False
Language=en
HighestWeightSeenNews=0
ChatDefaultVisibility=True
LastPanelContextId=0
bUseVSync=False
ResolutionSizeX=854
ResolutionSizeY=480
LastUserConfirmedResolutionSizeX=0
LastUserConfirmedResolutionSizeY=0
WindowPosX=288
WindowPosY=183
bUseDesktopResolutionForFullscreen=False
FullscreenMode=1
LastConfirmedFullscreenMode=0
PreferredFullscreenMode=1
Version=5
AudioQualityLevel=0
FrameRateLimit=300.000000
DesiredScreenWidth=854
DesiredScreenHeight=480
LastRecommendedScreenWidth=-1.000000
LastRecommendedScreenHeight=-1.000000
LastCPUBenchmarkResult=-1.000000
LastGPUBenchmarkResult=-1.000000
LastGPUBenchmarkMultiplier=1.000000




 
Omega engine
[Core.System]
Paths=../../../Engine/Content
Paths=%GAMEDIR%Content
Paths=../../../Engine/Plugins/Runtime/VersionNumber/Content
Paths=../../../Engine/Plugins/Wwise/Content
Paths=../../../Engine/Plugins/2D/Paper2D/Content
Paths=../../../DeadByDaylight/Plugins/Runtime/ThirdParty/RedShellPlugin/Content
Paths=../../../DeadByDaylight/Plugins/Runtime/Bhvr/OnlinePresence/Content
Paths=../../../DeadByDaylight/Plugins/Runtime/Bhvr/MirrorsSdk/Content

[WindowsApplication.Accessibility]
StickyKeysHotkey=False
ToggleKeysHotkey=True
FilterKeysHotkey=True
StickyKeysConfirmation=False
ToggleKeysConfirmation=False
FilterKeysConfirmation=False

[/script/engine.engine]
bSmoothFrameRate=False
MinSmoothedFrameRate=5
MaxSmoothedFrameRate=300
MinDesiredFrameRate=60.000000
SmoothedFrameRateRange=(LowerBound=(Type="ERangeBo undTypes::Inclusive",Value=60),UpperBound=(Type="E RangeBoundTypes::Exclusive",Value=300))
MaxPixelShaderAdditiveComplexityCount=128
MaxES2PixelShaderAdditiveComplexityCount=45
MinLightMapDensity=0.0
IdealLightMapDensity=0.01
MaxLightMapDensity=0.02
TimeBetweenPurgingPendingKillObjects=30
PhysXGpuHeapSize=0
PhysXMeshCacheSize=0
PoolSize=0
dynamicstreaming=false
bUseBackgroundLevelStreaming=False
MipFadeInSpeed0=0
MipFadeOutSpeed0=0
MipFadeInSpeed1=0
MipFadeOutSpeed1=0
bDisablePhysXHardwareSupport=True
bOverrideVSync=False
bUseVSync=False

[SystemSettings]
r.LightShafts=0
r.DefaultFeature.AntiAliasing=0
r.ShadowQuality=0
r.AmbientOcclusionLevels=0
r.BloomQuality=0
r.Bloom=0
r.Bloom.MaxSize=0
r.DepthOfFieldQuality=0

[/script/engine.renderersettings]
r.SeparateTranslucency=False
r.CustomDepth=1
r.DefaultFeature.Bloom=False
r.DefaultFeature.AmbientOcclusion=False
r.DefaultFeature.AmbientOcclusionStaticFraction=Fa lse
r.DefaultFeature.MotionBlur=False
r.DefaultFeature.LensFlare=False
r.DefaultFeature.AntiAliasing=0
r.Shadow.CSM.MaxCascades=0
r.Shadow.MaxResolution=8
r.Shadow.MaxSize=8
r.Shadow.RadiusThreshold=0.01
r.Shadow.DistanceScale=0.01
r.Shadow.CSM.TransitionScale=0
r.DistanceFieldAO=0
r.SceneColorFringeQuality=0
r.FastBlurThreshold=0
r.TonemapperQuality=0
r.SceneColorFormat=3
r.TranslucencyVolumeBlur=0
r.MaterialQualityLevel=0
r.SSS.Scale=0
r.SSS.SampleSet=0
r.ParticleLODBias=1
r.EmitterSpawnRateScale=0
r.DepthOfField=0
r.DepthOfField.MaxSize=0
r.LightFunctionQuality=0
r.ShadowQuality=0
r.DepthOfFieldQuality=0
r.RenderTargetPoolMin=300
r.LensFlareQuality=0
r.BloomQuality=0
r.Upscale.Quality=1
r.LightShaftQuality=0
r.TranslucencyLightingVolumeDim=24
r.RefractionQuality=0
r.SSR.Quality=0

[/script/engine.localplayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

[/script/engine.player]
ConfiguredInternetSpeed=50000
ConfiguredLanSpeed=50000

[/script/onlinesubsystemutils.ipnetdriver]
MaxClientRate=50000
MaxInternetClientRate=50000

[/Script/Engine.InputSettings]
bEnableMouseSmoothing=False

[/script/engine.networksettings]
net.DormancyEnable=1

[WindowsApplication.Accessibility]
StickyKeysHotkey=False
ToggleKeysHotkey=True
FilterKeysHotkey=True
StickyKeysConfirmation=True
ToggleKeysConfirmation=True
FilterKeysConfirmation=True

--

[/Script/Engine.GameUserSettings]
bUseDesiredScreenHeight=False

[ScalabilityGroups]
sg.ResolutionQuality=0.000000
sg.ViewDistanceQuality=0
sg.AntiAliasingQuality=0
sg.ShadowQuality=0
sg.PostProcessQuality=0
sg.TextureQuality=0
sg.EffectsQuality=0
sg.FoliageQuality=0
sg.GroundClutterQuality=0

[/Script/DeadByDaylight.DBDGameUserSettings]
ScreenScaleForWindowedMode=25
Gamma=100.000000
ScalabilityLevel=0
AutoAdjust=False
ScreenResolution=25
FullScreen=True
MainVolume=75
MenuMusicVolume=100
UseHeadphones=True
MuteMusic=False
MuteOnFocusLost=True
KillerMuseSensitivity=50
SurvivorMuseSensitivity=50
KillerControllerSensitivity=50
SurvivorControllerSensitivity=50
InvertY=False
Language=en
HighestWeightSeenNews=0
ChatDefaultVisibility=True
LastPanelContextId=0
bUseVSync=False
ResolutionSizeX=854
ResolutionSizeY=480
LastUserConfirmedResolutionSizeX=0
LastUserConfirmedResolutionSizeY=0
WindowPosX=288
WindowPosY=183
bUseDesktopResolutionForFullscreen=False
FullscreenMode=1
LastConfirmedFullscreenMode=0
PreferredFullscreenMode=1
Version=5
AudioQualityLevel=0
FrameRateLimit=300.000000
DesiredScreenWidth=854
DesiredScreenHeight=480
LastRecommendedScreenWidth=-1.000000
LastRecommendedScreenHeight=-1.000000
LastCPUBenchmarkResult=-1.000000
LastGPUBenchmarkResult=-1.000000
LastGPUBenchmarkMultiplier=1.000000






 
scalability
[AntiAliasingQuality@0]
r.MSAA.CompositingSampleCount=1

[ViewDistanceQuality@0]
r.SkeletalMeshLODBias=5

[ShadowQuality@0]
r.LightFunctionQuality=0
r.ShadowQuality=0
r.Shadow.NearInstanceShadowOption=0
r.DistanceFieldShadowing=0
r.Shadow.MaxResolution=8
r.Shadow.RadiusThreshold=0.24
r.Shadow.DistanceScale=0.1
r.Shadow.CSM.MaxCascades=0
r.LightFunctionQuality=0

[ScalabilitySettings]
PerfIndexValues_ResolutionQuality=1 1 1 1
PerfIndexThresholds_ResolutionQuality=GPU 18 40 95
PerfIndexThresholds_ViewDistanceQuality=Min 18 40 70
PerfIndexThresholds_AntiAliasingQuality=GPU 18 40 95
PerfIndexThresholds_ShadowQuality=Min 18 40 70
PerfIndexThresholds_PostProcessQuality=GPU 18 40 95
PerfIndexThresholds_TextureQuality=GPU 18 40 95
PerfIndexThresholds_EffectsQuality=Min 18 40 70

[AntiAliasingQuality@0]
r.MSAA.CompositingSampleCount=1

[ViewDistanceQuality@0]
r.SkeletalMeshLODBias=5

[PostProcessQuality@0]
r.DepthOfFieldQuality=0
r.RenderTargetPoolMin=200
r.Upscale.Quality=0
r.DepthOfFieldQuality=0

[TextureQuality@0]
r.MaxAnisotropy=0
r.Streaming.PoolSize=200

[EffectsQuality@0]
r.TranslucencyLightingVolumeDim=1
r.RefractionQuality=0
r.SceneColorFormat=3

[FoliageQuality@0]
r.ParticleLightQuality=0
grass.DensityScale=0
Where i can find this DBDFPSBoostConfigs? Can you tell me how can i get maximum fps from this game?
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