Farm11/Geode11 UPDATES HERE ------

Posts 3145 of 164 · Page 3 of 11
Quote Originally Posted by scarlett1234 View Post
How to use it?
Check the replies.

- - - Updated - - -

After the maintance = still works.
Need new pointers, as for farm 11 i can update them myself - will edit when i find time to do it. But for geode i have no idea what for should i scan.
Farm 11 Skip (Or Teleport) New Base address = 00ECEEF0
So updated scripts look like:
FARM 11
Code:
getAutoAttachList().add("trove.exe") --attach to trove

function createTRadioButton(Parent)
local box = createComponentClass('TRadioButton', Parent)
box.Parent = Parent
return box
end

function skip() --performs the skip
  local xcoord=readFloat("[[[[[trove.exe+00ECEEF0]+0]+28]+C4]+4]+60") --Loading in the current xyz coords
  local ycoord=readFloat("[[[[[trove.exe+00ECEEF0]+0]+28]+C4]+4]+64")
  local zcoord=readFloat("[[[[[trove.exe+00ECEEF0]+0]+28]+C4]+4]+68")
  local xper=readFloat("[[[[[trove.exe+00ECEEF0]+4]+24]+84]+0]+100")
  local yper=readFloat("[[[[[trove.exe+00ECEEF0]+4]+24]+84]+0]+104")
  local zper=readFloat("[[[[[trove.exe+00ECEEF0]+4]+24]+84]+0]+108")
  local xadd=xper*main.skipdist.text
  local yadd=yper*main.skipdist.text
  local zadd=zper*main.skipdist.text
  local xdest=xcoord+xadd --calculating the new xyz coords
  local ydest=ycoord+yadd
  local zdest=zcoord+zadd
  writeFloat("[[[[[trove.exe+00ECEEF0]+0]+28]+C4]+4]+60",xdest) --Writes speed values
  writeFloat("[[[[[trove.exe+00ECEEF0]+0]+28]+C4]+4]+64",ydest)
  writeFloat("[[[[[trove.exe+00ECEEF0]+0]+28]+C4]+4]+68",zdest)
end

function speedenableChange() --turns on and off speedhack
  if main.speedenable.checked==true then
     if main.stogs.checked==true then
       speedhack_setSpeed(main.speeds.text)
     else
       speedhack_setSpeed(main.speedf.text)
     end
  else
    speedhack_setSpeed'1'
  end
end

function togglespeed() --speedhack toggle for hotkey
  if main.speedenable.checked==true then
    main.speedenable.checked=false
  else
    main.speedenable.checked=true
  end
end

function jump() --boosts jumps for superjump
  if main.superjump.checked==true then
    writeFloat("[[[[[trove.exe+00ECEEF0]+0]+28]+C4]+4]+94",15)
  end
end

function switchspeed() --toggles between speeds for speedhack
if main.stogs.checked==true then
  main.stogs.checked=false
  main.stogf.checked=true
else
  main.stogs.checked=true
  main.stogf.checked=false
end
speedenableChange()
end

function elockChange() --turns on and off energy lock script
if main.elock.checked==false then
  etimer.Enabled = false
else
    efreezeval = readFloat("[[[[[trove.exe+00E61A2C]+0]+28]+18C]+610]+70")
    etimers()
end
end

function etimers() --energy lock timer
etimer = createTimer(getMainForm(),true)
timer_setInterval(etimer,100)
timer_onTimer(etimer, setener)
end

function setener(sender) --sets energy value when energy lock timer ticks
writeFloat("[[[[[trove.exe+00EB7D78]+0]+28]+C4]+170]+70",efreezeval)
end

jumpkey = createHotkey("jump",VK_SPACE) --superjump hotkey
speedokey = createHotkey("togglespeed",VK_5) --speedhack on/off hotkey
speedtkey = createHotkey("switchspeed",VK_4) --speedhack toggle hotkey
skipkey = createHotkey("skip",VK_3) --skip hotkey

function close() --on close for form
if etimer ~= nil then
  etimer.destroy()
end
closeCE()
return caFree
end


function showhelp() --creates help form
help=createForm(true)
help.borderstyle=bsToolWindow
help.height=400
help.width=520
help.caption="Help"
help.title=createLabel(help)
help.title.caption="TRMrecmrec"
help.title.left=236
help.title.top=15
help.structbox=createGroupBox(help)
help.structbox.height=350
help.structbox.caption=""
help.structbox.left=10
help.structbox.top=40
help.structbox.width=500
help.structbox.speedtext=createLabel(help.structbox)
help.structbox.speedtext.caption=[[Speedhack:
This accellerates the game speed.
Attacks seem faster, but damage is dealt on the server side, so no extra damage is done.
You can set 2 speeds to toggle between them.
Lower speeds are harder to detect by other players.
This feature can also be controlled with hotkeys 5 (on/off) and 3 (toggle speed)]]
help.structbox.speedtext.left=15
help.structbox.speedtext.top=215
help.structbox.jumptext=createLabel(help.structbox)
help.structbox.jumptext.caption=[[Superjump:
Superjump gives your jump more umpf.
With superjump you can also hold the space key and it allows you to fly up.]]
help.structbox.jumptext.left=15
help.structbox.jumptext.top=155
help.structbox.energytext=createLabel(help.structbox)
help.structbox.energytext.caption=[[Energy Lock:
This freezes the client side value for the energy.
This feature is only useful for back rolling with the Neon Ninja.]]
help.structbox.energytext.left=15
help.structbox.energytext.top=95
help.structbox.skiptext=createLabel(help.structbox)
help.structbox.skiptext.caption=[[Skipping:
To skip (teleport) press 3.
The skip distance is the distance you will travel when you skip.
Setting a skip distance too low will not teleport you far enough to pass through a wall.
Setting a skip distance too high will get corrected with the server value.]]
help.structbox.skiptext.left=15
help.structbox.skiptext.top=5
help.centerScreen()
help.OnClose = hidehelp
end

function hidehelp() --closes help form
help.destroy()
end



main=createForm(true)
main.borderstyle=bsToolWindow
main.height=205
main.width=142
main.caption="xppazar"
main.top=115
main.left=342
main.skiptext=createLabel(main)
main.skiptext.caption="Skip Distance"
main.skiptext.left=16
main.skiptext.top=10
main.skipdist=createEdit(main)
main.skipdist.text="3"
main.skipdist.left=103
main.skipdist.top=8
main.skipdist.width=24
main.speedtext=createLabel(main)
main.speedtext.caption="Speedhack"
main.speedtext.left=29
main.speedtext.top=100
main.speedenable=createCheckBox(main)
main.speedenable.caption=nil
main.speedenable.checked=false
main.speedenable.left=108
main.speedenable.top=100
main.speedenable.OnChange=speedenableChange
main.elocktext=createLabel(main)
main.elocktext.caption="Energy Lock"
main.elocktext.left=22
main.elocktext.top=40
main.elock=createCheckBox(main)
main.elock.caption=nil
main.elock.checked=false
main.elock.left=108
main.elock.top=40
main.elock.OnChange=elockChange
main.jumptext=createLabel(main)
main.jumptext.caption="Superjump"
main.jumptext.left=28
main.jumptext.top=70
main.superjump=createCheckBox(main)
main.superjump.caption=nil
main.superjump.checked=false
main.superjump.left=108
main.superjump.top=70
main.stogs=createTRadioButton(main)
main.stogs.caption=nil
main.stogs.checked=false
main.stogs.left=20
main.stogs.top=130
main.stogs.OnChange=speedenableChange
main.stogf=createTRadioButton(main)
main.stogf.caption=nil
main.stogf.checked=false
main.stogf.left=80
main.stogf.top=130
main.stogf.OnChange=speedenableChange
main.speedf=createEdit(main)
main.speedf.text="2"
main.speedf.left=95
main.speedf.top=128
main.speedf.width=28
main.speeds=createEdit(main)
main.speeds.text="1.5"
main.speeds.left=35
main.speeds.top=128
main.speeds.width=28
main.helpbutton=createButton(main)
main.helpbutton.caption="Help"
main.helpbutton.top=170
main.helpbutton.left=53
main.helpbutton.height=24
main.helpbutton.width=40
main.helpbutton.OnClick=showhelp
main.OnClose = close
GEODE 11
Code:
getAutoAttachList().add("trove.exe") --attach to trove

function sprint() --OP speedhack
  if main.speedenable.checked == true then
    local xper=readFloat("[[[[[trove.exe+00ECEEF0]+4]+24]+84]+0]+100")
    local yper=readFloat("[[[[[trove.exe+00ECEEF0]+4]+24]+84]+0]+104")
    local zper=readFloat("[[[[[trove.exe+00ECEEF0]+4]+24]+84]+0]+108")
    local xaccel=xper * main.speedf.text
    local yaccel=yper * main.speedf.text
    local zaccel=zper * main.speedf.text
    writeFloat("[[[[[trove.exe+00ECEEF0]+0]+28]+C4]+4]+90",xaccel)
    writeFloat("[[[[[trove.exe+00ECEEF0]+0]+28]+C4]+4]+94",yaccel)
    writeFloat("[[[[[trove.exe+00ECEEF0]+0]+28]+C4]+4]+98",zaccel)
  end
end

function togglespeed() --speedhack toggle for hotkey
  if main.speedenable.checked==true then
    main.speedenable.checked=false
  else
    main.speedenable.checked=true
  end
end

function jump() --boosts jumps for superjump
  if main.superjump.checked==true then
    writeFloat("[[[[[trove.exe+00ECEEF0]+0]+28]+C4]+4]+94",15)
  end
end

function float() --superjump without the jump
    writeFloat("[[[[[trove.exe+00ECEEF0]+0]+28]+C4]+4]+94",15)
end

jumpkey = createHotkey("jump",VK_SPACE) --superjump hotkey
speedokey = createHotkey("togglespeed",VK_5) --speedhack on/off hotkey
speedkey = createHotkey("sprint",VK_W) --sprint hotkey


function close() --on close for form
closeCE()
return caFree
end



function showhelp() --creates help form
help=createForm(true)
help.borderstyle=bsToolWindow
help.height=250
help.width=445
help.caption="Help"
help.title=createLabel(help)
help.title.caption="Geode Toolkit"
help.title.left=185
help.title.top=15
help.structbox=createGroupBox(help)
help.structbox.height=200
help.structbox.caption=""
help.structbox.left=10
help.structbox.top=40
help.structbox.width=425
help.structbox.speedtext=createLabel(help.structbox)
help.structbox.speedtext.caption=[[Speedhack:
This increases your movement speed significantly.
Use 5 to toggle it on and off.]]
help.structbox.speedtext.left=15
help.structbox.speedtext.top=110
help.structbox.jumptext=createLabel(help.structbox)
help.structbox.jumptext.caption=[[Superjump:
Superjump gives your jump more umpf.
With superjump you can also hold the space key and it allows you to fly up.]]
help.structbox.jumptext.left=15
help.structbox.jumptext.top=5
help.structbox.floattext=createLabel(help.structbox)
help.structbox.floattext.caption=[[Float hack:
Press and hold 3 to activate float hack.
This is useful for mining on the ceiling.]]
help.structbox.floattext.left=15
help.structbox.floattext.top=60
help.centerScreen()
help.OnClose = hidehelp
end

function hidehelp() --closes help form
help.destroy()
end


main=createForm(true)
main.borderstyle=bsToolWindow
main.height=135
main.width=142
main.left=342
main.top=115
main.caption="TRMrecmrec-Xppazar"
main.OnClose = close
main.speedenable=createCheckBox(main)
main.speedenable.caption=nil
main.speedenable.checked=false
main.speedenable.left=108
main.speedenable.top=40
main.jumptext=createLabel(main)
main.jumptext.caption="Superjump"
main.jumptext.left=28
main.jumptext.top=10
main.superjump=createCheckBox(main)
main.superjump.caption=nil
main.superjump.checked=false
main.superjump.left=108
main.superjump.top=10
main.speedf=createEdit(main)
main.speedf.text="15"
main.speedf.left=95
main.speedf.top=68
main.speedf.width=28
main.speedtexta=createLabel(main)
main.speedtexta.caption="Speedhack"
main.speedtexta.left=29
main.speedtexta.top=40
main.speedtextb=createLabel(main)
main.speedtextb.caption="Speed"
main.speedtextb.left=54
main.speedtextb.top=70
Thank you.
For this you can get a lock?
For this you can get a lock?
may u tell me how to get pointer this Energy ? and what code to switch with new code?

if i am understand i can help u to find new code, after patch update week
Replace 00ECEEF0 with 0101286C! (going green)
Thank you for update!
Posts 3145 of 164 · Page 3 of 11

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